Cities: Skylines

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A community-led subreddit for the city builder franchise developed by Colossal Order, including both Cities: Skylines and Cities: Skylines II.

founded 2 years ago
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The original was posted on /r/citiesskylines by /u/Double-Highlight9506 on 2025-01-13 14:03:22+00:00.

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The original was posted on /r/citiesskylines by /u/ExecutorAxon on 2025-01-13 07:21:42+00:00.

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The original was posted on /r/citiesskylines by /u/Accomplished-Many-41 on 2025-01-13 08:27:04+00:00.

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The original was posted on /r/citiesskylines by /u/JasonGamer10 on 2025-01-13 05:51:17+00:00.

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The original was posted on /r/citiesskylines by /u/Emergency-Glass-5287 on 2025-01-13 03:03:59+00:00.

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The original was posted on /r/citiesskylines by /u/vicvonqueso on 2025-01-13 02:25:13+00:00.

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The original was posted on /r/citiesskylines by /u/DjCanalex on 2025-01-13 01:53:30+00:00.

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The original was posted on /r/citiesskylines by /u/Accomplished-Fig5904 on 2025-01-13 01:18:01+00:00.

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The original was posted on /r/citiesskylines by /u/SEN-DynaSean on 2025-01-12 23:32:23+00:00.

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The original was posted on /r/citiesskylines by /u/KalDostheSergal on 2025-01-13 00:07:22+00:00.

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The original was posted on /r/citiesskylines by /u/Plane-Advertising512 on 2025-01-12 21:54:53+00:00.

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The original was posted on /r/citiesskylines by /u/Mealero on 2025-01-12 19:54:04+00:00.

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The original was posted on /r/citiesskylines by /u/Mealero on 2025-01-12 16:42:07+00:00.

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The original was posted on /r/citiesskylines by /u/Popular_Bookkeeper_3 on 2025-01-12 16:25:35+00:00.

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The original was posted on /r/citiesskylines by /u/chinitheng on 2025-01-12 19:16:09+00:00.

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The original was posted on /r/citiesskylines by /u/EntertainmentAgile55 on 2025-01-12 19:53:02+00:00.

Original Title: Guess how cursed this intersection would look like without the traffic lane connector mod (road has 3 lanes only for intersection, normal track is only 1 and stations are 2 tracks so other trams can bypass)

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The original was posted on /r/citiesskylines by /u/ShoulderMysterious48 on 2025-01-12 18:33:05+00:00.

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The original was posted on /r/citiesskylines by /u/LytuInGame on 2025-01-12 18:07:17+00:00.

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The original was posted on /r/citiesskylines by /u/Kosep0te on 2025-01-12 17:16:52+00:00.

Original Title: My project city "Capital of totalitarianism" hosted the Olympic games. This is peak regime city building. As usually on a slight modded CSI and some asset. As always, your safe provider of dictatorship, military and totalitarianism in CSI: Kosepote

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The original was posted on /r/citiesskylines by /u/Unclefester28 on 2025-01-12 16:22:45+00:00.

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The original was posted on /r/citiesskylines by /u/Inevitable-Rise-9629 on 2025-01-12 15:59:15+00:00.


Hey everyone,

I've been exploring different ways to grow my city's economy in Cities: Skylines 2, and I was wondering if anyone has had success with generating income through transit trade.

For example:

  • Using my city as a hub for goods to pass through on their way to other destinations.
  • Setting up efficient transport networks (like ports, train stations, or airports) that attract external trade routes.
  • Leveraging trade policies or zoning strategies to maximize profits from imported and exported goods.

Has anyone tried this approach? If so, what tips or strategies worked for you? Also, does the game's mechanics even allow for a city to act as a trade hub, or is it more focused on producing and exporting goods directly?

Looking forward to hearing your thoughts and experiences!

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The original was posted on /r/citiesskylines by /u/comment_finder_bot on 2025-01-12 15:01:17+00:00.

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The original was posted on /r/citiesskylines by /u/Typical-Lemon-5287 on 2025-01-12 10:06:26+00:00.

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The original was posted on /r/citiesskylines by /u/theffsx on 2025-01-12 11:23:03+00:00.

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The original was posted on /r/citiesskylines by /u/boglenet1 on 2025-01-12 10:27:11+00:00.

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