Cities: Skylines

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A community-led subreddit for the city builder franchise developed by Colossal Order, including both Cities: Skylines and Cities: Skylines II.

founded 2 years ago
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The original was posted on /r/citiesskylines by /u/unwaged_wave4 on 2025-01-07 14:55:06+00:00.


Hey everyone,

I wanted to share something that’s been on my mind lately. I’ve been completely hooked on Cities: Skylines—spending around 2 hours a session, about 3-4 times a week fine-tuning traffic, building road networks, or designing new districts. Watching my city grow and run smoothly is so satisfying—it’s honestly hard to stop sometimes!

That’s where my problem comes in. Lately, I’ve been playing so much that it’s started to affect my studies. I’m in my last year of high school, so this year is super important for me, and I really need to focus. But I keep finding myself saying, “Just one more roundabout,” or “I’ll fix this traffic jam and then stop,” only to realize hours have flown by.

It got me wondering—how do you guys balance your love for this amazing game with the rest of your life? Have you ever struggled with a Cities: Skylines addiction?

On the flip side, I know part of why I’m so obsessed is because this game is just amazing. It lets me be creative, solve problems, and build something uniquely mine. That sense of control and creativity is honestly therapeutic. I bet I’m not alone in feeling that way, right?

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The original was posted on /r/citiesskylines by /u/Willular on 2025-01-07 12:26:55+00:00.


For those who like to build larger cities (to the point of unlocking the monuments) in CS1, do you find yourself keeping things simple or is your city overly diverse? Do you have multiple pedestrian areas with different styles of commercial districts, multiple financial districts, wall-to-walls interspersed, 1-2 universities, different styles of industry going...etc...etc...? or to just have 1 big industry area (no specialization), 1 big commerce area (no leisure/tourism/etc...)? do you use trains, planes, and ships to get tourists or do you just stick to 1 method?

I like all the various kinds of things you can make in CS1, but I find when my city is expanding, and I "diversify" things (i.e. multiple comm zones, multiple ped zones, multiple office/industry zones), the profit seems to go down and the overall city starts to feel "buggy". pedestrian areas not getting goods, mail delivery just not happening, or just other weird things. Not sure if that's just an artifact of building a bigger city, or if by expanding to include all these features I'm just not managing the city well enough. (my traffic usually hovers around 77-82%). I generally don't have any "goods" related issues.

I've thought about just doing a super basic, but large city - no leisure, no tourism, just one big industry, one big commercial, and then residential everywhere else....but it feels like I'd be missing out on other ways to generate income. Generating a city with a nice profit is generally my motivation (I usually track it via the "more cities statistics" mod).

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