Game Development

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Welcome to the game development community! This is a place to talk about and post anything related to the field of game development.

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I'm starting to plan what would be my first game. I have a general idea of the movement system I want, but I'm unsure if it will work as I expect it.

Is there any software where I can make a sort of animated mock-up of what I have in mind?

Alternatively, how is this typically addressed in game development?

Thank you!

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Devblog #2 - From Unity to Godot in a Weekend - Oni Hunters - itch.io https://itch.io/devlog/596276/devblog-2-from-unity-to-godot-in-a-weekend.amp #Unity3D #GodotEngine #GameDev

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submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 
 

Hey everyone, slight update on the game development communities in the instance

I did a poll before where it seemed like the majority of people (60%) wanted to keep all content in this community but there was around 40% of people that wanted content separated out

This community is being handled the same way c/programming is where its a collector community for all gamedev content. This is the same as its been but in addition to this theres now child communities for the different kinds of content (for people who want to subscribe or browse to one specific thing)

There was some older communities added onto the community chain and some new ones that got made

Parent

This

Children

Feel free to crosspost to different levels of the chain (although try not to spam the higher levels of the chain with similar articles, etc.). Lemmy handles crossposts pretty well in the UI where you can toggle between the different locations it was posted in, and it only appears once in the feed in the default UI (certain alternate UIs may not have that feature implemented yet but its possible to add it in to them if you want to give the devs a feature request)

Also feel free to crosspost into the engine specific communities if it relates to them

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I made a video to help Unity devs quickly navigate things before they make decisions. Watch is not necessary I copy paste my video description below with all the links I shown in video. If you like to hear my thoughts or opinion then watch I don't mind, I don't use youtube video to make a living.

-----copy paste below-----

This is not tutorial video, also not video to tell you to use UE. It is a video that tell you the information you might need to start and make a decision for yourself. There are plenty of other better tutorial content creator than me, feel free to search for those.

TL;DW: Just click through the links if you don't want to spend 30+ mins hearing me talking about it.

1:06 Migration Doc: https://docs.unrealengine.com/5.0/en-US/unreal-engine-for-unity-developers/

2:18 License Portal: https://www.unrealengine.com/en-US/license

Standard License: https://www.unrealengine.com/en-US/eula/unreal

EULA Change Log: https://www.unrealengine.com/en-US/eula-change-log/unreal

8:16 UE Features: https://www.unrealengine.com/en-US/features

9:46 Setup Visual Studios: https://docs.unrealengine.com/5.3/en-US/setting-up-visual-studio-development-environment-for-cplusplus-projects-in-unreal-engine/

10:46 D3D Crash: https://docs.unrealengine.com/5.0/en-US/how-to-fix-a-gpu-driver-crash-when-using-unreal-engine/

14:04 Good Sample Projects to start

17:42 Show Lyra, talk about Blueprint, C++, making your thing in plugins

20:35 Convert Blueprint Project to C++ project.

21:15 Create your own plugins

24:24 Deal with Experimental, Beta features

27:07 Market Place free content and restriction

29:00 UEFN: https://dev.epicgames.com/community/fortnite/getting-started/uefn

30:28 Show UEFN, example island UEFN Doc: https://dev.epicgames.com/documentation/en-us/uefn/starting-out-in-unreal-editor-for-fortnite

32:41 Verse Doc: https://dev.epicgames.com/documentation/en-us/uefn/learn-programming-with-verse-in-unreal-editor-for-fortnite

34:27 Creator Economy 2.0: https://create.fortnite.com/news/introducing-the-creator-economy-2-0?team=personal

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Screenshot Saturday! (programming.dev)
submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 
 

Welcome to screenshot saturday! This is a thread in the community where you can showcase any sort of progress on games youre developing. Feel free to comment below with things such as videos, gifs, images, or text talking about your games

This post is created on both the gamedev community and gamedev showcase community. Feel free to check out the crosspost section to view both of them

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Explore the key differences between Unity and Stride, a C#-based, open-source game engine powered by .NET 6 (soon .NET 8). Learn how Stride's flexibility and native .NET support offer a unique development experience.

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submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 
 

Hey everyone. wanted to do a post about this since the gamedev community recently quadrupled its monthly active users.

Currently this community accepts all topics related to game development. However due to current activity levels for certain kinds of topics, things other than news posts can be easily drowned out if all kinds of gamedev news posts start being posted.

Therefore im proposing a new community is made for certain categories of gamedev news. Essentially what will happen is:

  • The new gamedev news community will accept anything related to news in the gamedev space. This includes things like engine news, tool news, gamedev company news,
  • This community will no longer allow gamedev company news and generic gamedev news that isnt related to developing a game

These two communities have a bit of overlap with things like game engine news. For example unity deciding to self destruct is valid in both since its something people developing a game would want to know (but things like articles on people reacting to that, etc. isnt)

Examples:

valid in c/gamedev

valid in c/gamedev_news

valid in both

Im going to make a couple replies on this post. Feel free to upvote which one you want to vote for (im not counting downvotes)

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Yes, most of them are PD already. But this package includes all the latest of everything and gets all the updates and fixes.

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