Linux Gaming

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Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

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Original /r/linux_gaming pengwing by uoou.

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founded 2 years ago
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cross-posted from: https://pawb.social/post/27451562

Seemingly for the first time, the Bazzite gaming-focused Linux distro has appeared on the Steam Hardware Survey. Well done to the Bazzite team for making such an amazing distro for gaming (and now just general usage as a while too)! Been my main choice for going on a year now for my general use distro, and I haven't looked back.

https://store.steampowered.com/hwsurvey/?platform=linux

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Embark | Dusty @NAMA

Hey guys! There are no plans to drop support for SteamOS/Proton/ Wine and/or Steam Deck, despite us not officially supporting the platform. We will do our utmost best to maintain your ability to play!

Embark | tvandijk

Just to add to what Dusty just said, we're working pretty closely with CodeWeavers to QA every release we put out there since about Season 5, and I don't see a reason to stop that. It's not exactly a collaboration, but we do catch issues with SteamDeck early because at the very least they do a pass on the game before we release a patch. Do we miss some things once in a while, absolutely. It's not our primary platform after all, but we understand there is a pretty passionate and growing playerbase on SteamDeck. Please keep reporting issues here, to our support, or report them to the Proton devs directly, and we will investigate what we can do to fix things...

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This might be very specific but I got tired of diving into fstab and sorting out my btrfs pool every distro hop so I made a script to take care of it. It's based on bazzite's file structure and Flatpak permissions.

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  • New emulated peripherals
  • Per-pixel alpha blending improvements
  • Symbol parsing overhaul
  • Savestate compression options
  • DEV9 fixes
  • Various accuracy improvements
  • Custom real-time-clock
  • HDR optimisation (not the display format)
  • Wayland by default
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  • Fix doom eternel black screen regression when using wine-wayland

  • disable steam input and xalia in wine-wayland (they dont work with it) and enable sdl instead

  • add protonfixes for Blade & Soul NEO -- game is now playable but there is a known crash in-game when you open the settings. Opening the settings at character select works fine

  • add protonfix to set SteamOS=1 for Wuthering Waves --game is now playable

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Today, I switched the last of my Windows machines to Linux: my gaming PC. I've been using Linux on servers for many years but was a bit apprehensive for gaming.

Turns out it just... works. Just installed steam and turned proton on, have zero performance or other issues. I'm using Ubuntu 25.04 for the 6.14 kernels NT emulation performance tweaks. Aside from there not being a catalyst driver for it and so I can't undervolt my card everything is great.

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HOTFIX: GE-Proton10-7:

  • Re-added the PROTON_PREFER_SDL option. When this envvar is set steam input and hidraw are disabled so that SDL takes priority over controller support.

HOTFIX (GE-Proton10-6):

The wine-wayland patches needed rebasing and needed force pushing due to a problem with a few commits in them noted by the author that can cause some crashing, making GE-Proton10-5 version invalid.

The 10-5 release was reverted due to the force push per the request of the wine-wayland patch set author, thus the version bumped to 10-6. It's one of those view weird instances where you will see a version missing in the releases. (This also happened in the past with media foundation stuff that Valve yelled at me about). Oopsie.

Changelog (GE-Proton10-5):

Nothing too major here, mostly just an update to upstream's code since it's been about 30 days.

  • Wine-wayland patches have been updated/rebased, should fix some nvidia crashes, and no longer need this mesa patch: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34918

  • patches added to help with Wuthering Waves.

  • protonfixes updated

  • protonfix added for Artificial Academy 2

  • protonfix added for Persona 4 Arena Ultimax

  • protonfix added for Anno 1800 from Ubisoft Store

  • protonfix added for Anno 1800

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Nothing too major here, mostly just an update to upstream's code since it's been about 30 days.

  • Wine-wayland patches have been updated/rebased, should fix some nvidia crashes, and no longer need this mesa patch: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34918
  • patches added to help with Wuthering Waves.
  • protonfixes updated
  • protonfix added for Artificial Academy 2
  • protonfix added for Persona 4 Arena Ultimax
  • protonfix added for Anno 1800 from Ubisoft Store
  • protonfix added for Anno 1800
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