Linux Gaming

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Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

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Original /r/linux_gaming pengwing by uoou.

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submitted 1 day ago* (last edited 1 day ago) by [email protected] to c/[email protected]
 
 

I don't use Discord much anymore and haven't used this program but this looks like a nice 3rd party Discord flatpak. It supports screensharing on Wayland. Just thought I'd share with the community

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Source: @[email protected]

Background

There are a lot of Steam games with great Linux-native source ports, like Roller Coaster Tycoon 2 (OpenRCT2), Elder Scrolls II: Daggerfall (Daggerfall Unity), Elder Scrolls III: Morrowind (OpenMW), all id Software games pre-2009, and any game supported by the ScummVM project, to name a few. The only downside to playing source ports rather than the original game (most of the time), is the lack of steam integration.

However, it is possible to play these games through source ports with steam integration on Linux, and I'll explain how.

First, Steam-Play-None

In order to get around using Proton for many of these games, we need to install the Steam-Play-None compatibility tool. This compatibility tool basically allows us to use no compatibility tool and run these games natively. To install, follow the steps listed on the GitHub page.

Now, by default, steam only gives you this tool as an option for Linux-native steam games. However, many games with source ports only have a Windows version on steam, like Morrowind or Roller Coaster Tycoon 2. So we need to change the configuration files for Steam-Play-None.

Go to the file ~/.steam/steam/compatibilitytools.d/Steam-Play-None/compatibilitytool.vdf and change the line stating

      "from_oslist"  "linux"

to

      "from_oslist"  "windows"

Now Steam-Play-None can be used for Windows-only steam games.

Second, Modify Launch Options

Now, open steam, and go to the game for which you want the source port to run when you hit "Play." Right click the game and click "Properties." Under "General," there are two settings you want to change: First, turn "Enable the Steam-Overlay while in-game" off. Next, put this for the launch options:

LD_LIBRARY_PATH="" "*insert absolute path to source port here*" # %command%

That's it! Now when you play your source ports, it will track hours into Steam.

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I'd like something to show, sort and tag my games as I want, not bloated by unneeded services. It exist? Essentially I just need a cool way to navigate my retroarch launching commands. At the moment I'm using Cartridges, not very customizable, and service oriented but the UI is decent (it also supports animated covers, cool).

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cross-posted from: https://lemmy.world/post/26801933

https://gitlab.com/christosangel/troblo

troblo is a terminal match-three game, written in Bash.

The aim is to place each time a pair of new tiles with fixed orientation on available empty squares of the 6x6 grid, in order to create rows or columns of three or more matching tiles, which will become empty again.

The new pair of fixed orientation tiles is shown each time at the right side of the grid.

The new pair can be placed only if both selected squares are empty.

The game ends when the grid becomes so clogged with unmatching tiles, and there is no place in the grid to drop the new fixed orientation (horizontal or vertical) pair of tiles.

This game was inspired by https://368chickens.com/.

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