Path of Exile

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Discussion about Path of Exile, a free ARPG made by Grinding Gear Games.

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The original was posted on /r/pathofexile by /u/stacksofdacks on 2025-01-16 21:36:27+00:00.

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The original was posted on /r/pathofexile by /u/X_Luci on 2025-01-16 21:10:22+00:00.

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The original was posted on /r/pathofexile by /u/rockleesww on 2025-01-16 18:10:06+00:00.


Im currently leveling a DD character. I just want to play the skill and the Sacrifice skill isnt unlocked until lvl freaking 58.......In what world does anyone want to wait till your basically in maps to play your build? I dont want to play my twink leveling lightning arrow build to 58. I want to actually play the skill im interested in.

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The original was posted on /r/pathofexile by /u/elcappydaddy on 2025-01-15 17:20:12+00:00.


Hello there!

I’m a completely new player who started with Path of Exile 2, and it finally clicked for me, I love this type of game.

I’ve tried playing Path of Exile 1 multiple times before, but every time I saw the skill tree, I got intimidated and gave up. Now that I’ve played POE2 up to Act 3, I’d love to actually give POE1 a proper shot. I’ve heard so many good things about it, and with the little experience I’ve gained from POE2, I feel like I might actually understand how to play it this time.

As for my questions:

  1. Does the knowledge I acquired in POE2 transfer over to POE1?
  2. Are there any recommendations, tips, or guides you’d suggest for someone in my position?
  3. Should I stick with POE2 for now, or is it worth diving into POE1 as a fresh start?

Any input is welcome. Thank you!

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The original was posted on /r/pathofexile by /u/Xanek on 2025-01-15 23:29:09+00:00.

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The original was posted on /r/pathofexile by /u/HeliGungir on 2025-01-15 17:03:20+00:00.


Revert it for the phys DoT spells. For Exsanguinate of Transmission, Corrupting Fever, and Corrupting Cry... And to a lesser extent, Reap and normal Exsanguinate if one wants to focus on their DoT instead of their hit.

These skills scale with generic physical damage over time. NOT bleed. NOT ailments.

They also scale with spell physical damage, global physical damage, and physical damage over time multiplier. NOT "with bleeding", "with attacks", "with hits", or "with X weapon".

 

Notice the passive tree has almost none of these things. Even the generic Physical Mastery clusters: half are designed for attacks or hits, specifically.

It gets even worse when you look at ascendencies. Prior to 3.25, Gladiator and Scion (Ascendant) were the only ascendencies that could scale generic physical damage over time directly.

Gladiator used to have two notables:

And more importantly, Scion's Glad node used to have:

 

These are gone, and that pretty well killed phys DoT spells (AS phys DoT).

I can understand keeping Gladiator bleed-focused, but Scion should go back to granting "20% more Physical DoT" instead of "25% chance to Aggravate Bleeding".

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The original was posted on /r/pathofexile by /u/dorfcally on 2025-01-15 02:50:00+00:00.


I am going to beat campaign in less than 5 hours with an offspec skill. Because I can.

I am going to craft leveling gear and hit res cap by white maps with rares and uniques from campaign. Because I can.

I will get all my labs done by day 2. Because I can

I will play melee with 90% armor, 10 layers of defense and auras. Because I can.

I will play a Cast on Death bosskiller and die 6 times a map, just for fun. Because I can.

I will always run 2 mobility skills with second wind support.

I will spec and scarab for all the bonus content that didn't make it into poe2. Because they deserve to be played just as much as breach and delirium.

I will not use flask macros or auto-cast utility flasks. Because I miss piano-flasking during maps.

I will spam alts on as much gear as possible. Because crafting clusters for early profit is fun, and because I can.

I will take every life node possible. Because I can.

I will NOT play a Sparker, slammer, LAer, or flickerstriker.

PoE2 may have removed everything I enjoyed from poe1 and added a million layers of friction, but I'm grateful the devs will keep poe1 alive just a little longer while they work out the kinks.

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