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Discussion of table top roleplaying games.

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My main issue with Syrinscape is its player (app UX sucks) and i would love to use offline player not web based one. TableTone which had my hopes is all-in fantasy for now. Is there any alternative to Syrinscape for Cyberpunk/SciFi and with proper offline player? Additional points for not-subscription-based tool. I prefer to pay once for content and use it.

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Hi all! Just curious where some of you find out about new games/systems. I used to really enjoy the RPG Of The Month thread on old Reddit before the site really went in the crapper, but not sure where to find similar discussions nowadays.

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Cypher System Reference (app.lostcompanypress.com)
submitted 3 weeks ago by [email protected] to c/[email protected]
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Download: https://adeptus7.itch.io/lovecraftian-inspirations-from-real-life-and-beliefs

This free brochure (28 pages)contains inspiration drawn from the beliefs of peoples who actually inhabit the Earth now or in the past, or from facts taken straight from history or science. Each case includes the suggestion, how given beliefs or facts can be interpreted in the spirit of cosmic horror, emphasizing their appropriate elements or bending them slightly. Sometimes the descriptions are quite brief – a detailed discussion of each topic would take a lot of space and time. These are rather teasers intended to show why a specific thing may be interesting for fans of eldritch vibes and possibly encourage them to take a closer look at the topic.

The article is intended primarily for Game Masters who play games in systems inspired by Lovecraft’s works, such as Call of Cthulhu or Delta Green. However, I hope that other fans of cosmic horror will also find something for themselves here. The interesting facts presented here may also be interesting for people who are not familiar with the work of The Loner of Providence, but some of the references may be unclear to them.

Here are contents:

GREEK MYTHOLOGY

Typhon – a classic but forgotten abomination

Zeus – embodied energy

In his house underground, dead Hades waits in sleep

Apollo – beautiful, deadly light

Hermes is the gate, Hermes is the key

NORDIC MYTHOLOGY

A jotun is not the same as a giant, but it can be made into an abomination

Odyn = Nodens, Loki = Nyarlathotep

Or is Odin an abomination?

Einherjers and Odin the human

POLISH FOLKLORE AND LEGENDS

Jan Twardowski – the first man on the Moon

Silen night, starry night

Church in Trzęsacz – Deep ones do not leave their own, even after death

TRUE (OK, SLIGHTLY FAR-FETCHED) HISTORY

Invasion of the Sea Peoples

Greater Germanic Antarctica

The emperor out of the time

The Indus civilization

TRUE (SERIOUSLY) SCIENCE

Mad mathematicians

Humans like ants, ants like zombies

Halny and other foehn winds – the whisper of the wind brings madness

ABRAHAMIC BELIEFS

Covenant with God and Melchizedek

Succubi/incubi, aliens and a sorcerer-pope

Double faith

Stone from the sky, genies and angels Udostępnij:

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Rolisteam is a virtual tabletop software. It helps you to manage tabletop role playing games with remote friends/players. It provides many features to share maps, pictures and it also includes tool to communicate with your friends/players. The goal is to make Rolisteam-managed RPG games as good as RPG games around your table. To achieve it, we are working hard to provide you more and more features.

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Ben Robbins (the creator of Microscope RPG) has laid out a few problems they see in the current state of scenes and recently some ideas to tackle those perceived problems (https://arsludi.lamemage.com/index.php/3449/a-microscope-for-the-people/).

Has anyone tried these yet? How did these changes affect gameplay? Did you like the effect of those changes? And did you make any changes to dictated scenes (I'm asking this because the blog post seems to be mostly focused on acted scenes)?

This is also an opportunity to give your thoughts on the current state of scenes and what could be changed.

(I hope discussion about a specific game is allowed in this community)

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É possível jgr rpg solo pelo cell?? Se ss, me ensinem, pfvr... Tanto a parte mecânica, quanto como narrar. Tipo, eu n sei se eu falo sobre as rolagens de dado ou se falo como se fosse o personagem nas anotações, n sei se falo sobre girar os dados ou n, tmb n sei se posso jogar tipo como um player, usar o personagem umas horas, outras horas falar como player. E o mais importante... Quais ferramentas usar e oq eu preciso? Ficha, bloco de notas? Pdf do jogo?? Eu n sei...

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The RuneQuest Starter Set contains everything you need to play RuneQuest, the world’s best roleplaying game of gods, cults, magic, family, and fantasy!

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In the TTRPG industry, physical dice are plentiful for sighted individuals but scarce and often unaffordable for those who are blind or visually impaired. The DOTS RPG Project is an organization focused on improving accessibility in tabletop roleplaying games. Money raised from this charity bundle will help fund the production of their Signature Braille RPG Dice, manufactured in partnership with Die Hard Dice. This will make the first ever Braille RPG Dice available in a retail setting worldwide, helping make tabletop gaming more accessible for blind and visually impaired gamers.

This bundle includes 314 items for $10

https://itch.io/b/2623/ttrpgs-for-accessible-gaming-charity-bundle

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Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

White Plume Mountain is an absolute classic Adventure for level 8 players; one that has been talked about for years and has been redone time and again. Heck, it was even ranked the 9th greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004. This is the perfect Adventure for those of you who are looking for a bit of combat and a whole lot of puzzle!

Three magical weapons have been stolen recently. Clues in the form of a poem lead those in power to believe the weapons have been brought to a volcano which was once the hideout of a powerful wizard named Keraptis. These are no mere magical weapons, but sentient artifacts. Can your players survive the perils of White Plume Mountain and retrieve them!?

Without further ado:

Included in The AAA Collection is:

  • A Word document with all my notes including links to music tracks for ambiance and fights
  • Special PDF for all encounters. This includes the enemy stat blocks organized neatly along with an initiative tracker and a spot to mark HP
  • Spellsheets for all relevant encounters
  • Note from Krepatis and Hiring Letter Handouts
  • Custom Battle Maps

Over 5 dozen other Fully Prepped One-Shots, Adventures, and Campaigns: Click Here

As always, if you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

Cheers,
Advent

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Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes fully fleshed-out notes, music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

Phandelver and Below: The Shattered Obelisk stems from The Lost Mine of Phandelver a classic and beloved starter set that many new DMs run. Even with this being the most recent release it still has an issue, the same as with many others...it doesn't describe the best way to transform the book's contents into an actual session. The Book-to-session conversion can be difficult between figuring out when things should happen, understanding motivations, and even organizing encounters.

Well, fortunately for you, 99% of that work is done! Only a few things are really left:

  • Read the book, I know surprising, but it can be extremely confusing when you don't know where everything leads to.
  • Consider the needs of your group. As you've heard or are about to hear a million times, every table is different. If you plan on combining this with a campaign, you'll have to make tweaks here and there.
  • These notes aren't meant to be the end-all-be-all. Tweak to your heart's content, and don't consider any of what's written to be set in stone. For me having notes like this helps give me the confidence to go off the rails and follow along with what my players want. It helps me understand where things were meant to go and why. Having that understanding allows me to guide the players and create other new and interesting stories. These are all things that will come with experience, though, so don't freak out and enjoy the journey!

Without further ado:

Phandelver and Below: The Shattered Obelisk Act 1

Included in my posts are:

  • A Word document for each part of Act 1 for Phandelver and Below with detailed notes for running a perfect session including links to music tracks for ambiance and fights
  • Special PDFs for every encounter. This includes all the enemies' stat blocks organized neatly along with an initiative tracker and a spot to mark HP.
  • Additional PDFs for allies and commoners
  • A variety of maps for each part of the campaign
  • Spell lists for all relevant fights
  • Handouts for various spell scrolls throughout the campaign
  • A playlist for each section!

Over 5 dozen other Fully Prepped One-Shots, Adventures, and Campaigns: Click Here

Campaign Info: As of today, I've officially completed Act One of Phandelver and Below: The Shattered Obelisk! I've also compiled all of my prep for it in a single easy-to-access post which is available to all my Heroes and Legends. You can find it HERE!

I've discussed this on Discord as well as answered a few questions and thought I would clarify some information here; campaigns are super time intensive, so I have to choose wisely which ones I prep. The first half PaB:TSO is an updated version of The Lost Mine of Phandelver which I had already fully prepped; so, I thought I would go through all my prep and update it to match and help all those who are starting to run the campaign! I may one day prep the second half; however, I'm trying to focus on the more popular Campaigns such as Curse of Strahd, before I work on others.

With what I've released, you'll have a great kickstart through most of the campaign and there are plenty of helpful members both on Reddit and on my Discord that can guide you along the rest of the way! I hope that with what I've prepped so far you can have a truly Amazing campaign!!!

As always, if you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

Cheers,

Advent

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All of Chaosium's Runequest: Roleplaying in Glorantha is currently available in PDF from Humble Bundle for £14.21.

That's everything. Which is insane value for money. You'd be mad not to. Get it here!

[Original post on the excellent (but undernourished) /c/runequest_glorantha!]

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Equivalent Dice for AGE (herdingdice.blogspot.com)
submitted 7 months ago by [email protected] to c/[email protected]
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Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes fully fleshed-out notes, music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

We're back at it again with another Fully Prepped Mini-Campaign; Dragon of Icespire Peak, A level 1-6 Adventure that's a bit frosty! This is part of the Essentials Kit; released between Dragon of Stormwreck Isle and The Lost Mine of Phandelver all created by WoTC.

Dragon of Icespire Peak is a bit different from the other two I've prepped; not only is it more of a sandbox, but it also has the ability to be run with just one player which is a huge plus for those of you who can't get larger groups together! I'll be incorporating the recommendations from both Bob the World Builder and Sly Flourish along with my own tweaks to make this one of the best experiences you can have running this Mini-Campaign!

If you've used my previous notes you'll know that I take adventures such as these and do all the difficult and time-consuming book-to-session conversions so you don't have to! I do my best to include ambiance for every scene, custom battle maps, handouts when needed, spell sheets, encounter sheets, and more!

This may all sound familiar, but seeing as this is a Starter/Essentials Kit, I think it's important to reiterate:

  • Read the Adventure: I know surprising, but it can be extremely confusing when you don't know where everything leads to.
  • Consider the needs of your group: As you've heard or are about to hear a million times, every table is different. If you plan on combining this with a campaign, you'll have to make tweaks here and there.
  • These notes aren't meant to be the end-all-be-all: Tweak to your heart's content, and don't consider any of what's written to be set in stone. For me having notes like this helps give me the confidence to go off the rails and follow along with what my players want. It helps me understand where things are meant to go and why. Having that understanding allows me to guide the players and create other new and interesting stories. These are all things that will come with experience, though, so don't freak out and enjoy the journey!

Without further ado:

Included in The AAA Collection is:

  • A Word document with all my notes including links to music tracks for ambiance and fights
  • Custom Map of Phandalin

Over 5 dozen other Fully Prepped One-Shots, Adventures, and Campaigns: Click Here

As always, if you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

Cheers,
Advent

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Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes fully fleshed-out notes, music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

Don't Say Vecna is a level 20 One-Shot by Michael Galvis and Mike Bernier that will have your players tasked with investigating a wizard tower that mysteriously disappeared from the Material Plane. Their exploration will reveal the forbidden secrets three scholars discovered and what fates befell them. Will your player be able to handle the might of Vecna!?

Fortunately, even if they can, there's a modified stat block to really throw the full power of the Arch-lich himself!

*Estimated Session Length: 4-6hrs

*Important Note: If using the revised statblock it is recommended to allow your players to pick the following Magic items:

  • Legendary/Artifact x1
  • Very Rare x2
  • Rare x3
  • Uncommon x 4

Without further ado:

Included in The AAA Collection is:

  • A Word document with all my notes, including links to music tracks for ambiance and fights
  • Special PDF for all encounters. This includes the enemy stat blocks organized neatly, along with an initiative tracker and a spot to mark HP
  • Revised Vecna Statblock for those who want a greater challenge
  • Custom Maps of Cientia Tower

Over 5 dozen other Fully Prepped One-Shots, Adventures, and Campaigns: Click Here

If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

Cheers,
Advent

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Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes fully fleshed-out notes, music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

Dragons of Stormwreck Isle, is a level 1-3 Adventure, the most recent Starter Set, and successor to The Lost Mine of Phandelver released by WoTC. In it, your players will sail to Stormwreck Isle, an island shaped by an age of conflict between Chromatic and Metallic Dragons. They'll be able to befriend kobolds, explore fungal grottos, fight those twisted by Orcus, and perhaps save the very island itself!

Have your players create their own characters or jump right in using the Pre-Gens that are built with backstories integrated into the plot!

If you've used my previous notes, you'll know that I take Adventures such as these and do all the difficult and time-consuming book-to-session conversions, so you don't have to! I do my best to include Ambiance for every scene, custom battle maps, handouts when needed, spell sheets, encounter sheets, and more!

This may all sound familiar, but seeing as this is a Starter Set, I think it's important to reiterate:

  • Read the Adventure: I know surprising, but it can be extremely confusing when you don't know where everything leads to.
  • Consider the needs of your group: As you've heard or are about to hear a million times, every table is different. If you plan on combining this with a campaign, you'll have to make tweaks here and there.
  • These notes aren't meant to be the end-all-be-all: Tweak to your heart's content, and don't consider any of what's written to be set in stone. For me having notes like this helps give me the confidence to go off the rails and follow along with what my players want. It helps me understand where things are meant to go and why. Having that understanding allows me to guide the players and create other new and interesting stories. These are all things that will come with experience, though, so don't freak out and enjoy the journey!

Without further ado:

Index & FAQ:

Dragons of Stormwreck Isle:

Over 5 dozen other Fully Prepped One-Shots, Adventures, and Campaigns: Click Here

As always, if you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

Cheers,

Advent

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I really like the rules to this system. Especially the 3d6 method of rolling

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