Godot: The open source game engine

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A community for discussion and support in development with the Godot game engine.

founded 2 years ago
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51
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/lostminds_sw on 2025-01-29 14:37:16+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/Excellent-Bottle5322 on 2025-01-29 14:28:28+00:00.


It's a free puzzle game where you guide a polar bear through sliding challenges. Built with Godot 4.3 using the compatibility renderer for better mobile support. Really happy with the performance and how smooth everything runs, even on older devices!

You can try it out on Google Play Store or itch.io!

Links:

Google Play Store

Itch.io

If anyone's curious about working with Godot 4.3 for mobile or has questions about the compatibility renderer setup, feel free to ask.

Thanks to this community for all the helpful resources along the way!

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/Dream-Unable on 2025-01-29 12:10:22+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/oppai_suika on 2025-01-29 10:56:14+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/MicesterWayne on 2025-01-29 09:11:37+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/Turbulent-Fly-6339 on 2025-01-29 09:05:39+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/BadgerMakGam on 2025-01-29 08:19:42+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/Informal-Performer58 on 2025-01-29 07:56:18+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/tunitem on 2025-01-29 02:03:01+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/SeaAbbreviations7533 on 2025-01-28 19:10:13+00:00.


Hey everyone! Today i'd like to introduce Cozy Littlequarium. It’s an idle-clicker creature collection game that sits at the bottom of the screen. Hope you like it!!

5 seconds gif of a decorated tank with colorfull cute fish in pixel art style

I'll leave some useful links down bellow:

Steam page (please wishlist if you like it):

My twitter (if you want to stay tuned for more updates):

And the trailer on Youtube:

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/9joao6 on 2025-01-28 19:00:22+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/SteinMakesGames on 2025-01-28 17:08:07+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/ericsnekbytes on 2025-01-28 13:55:32+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/Due-Resolution-4133 on 2025-01-28 18:15:08+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/DJ-MK on 2025-01-28 16:52:08+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/GodotShaderBoy on 2025-01-28 16:40:50+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/Memebigbo on 2025-01-28 14:07:26+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/GodotTeam on 2025-01-28 13:09:41+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/Low-Passenger8187 on 2025-01-28 12:15:10+00:00.


Hi everyone,

I'm completely new to Godot and game development in general, though I do have a few years of programming experience. I want to focus on a project where i'm not required to use many many different nodes so it isn't overwhelmingly complex. Instead, I'd love something that allows me to spend more time on balancing, implementing ideas, and making the game work smoothly. Sounds sensible as some sort of "Onboarding", don't you think?

I've been thinking about genres like tower defense or bullet hell because they seem like they’d require more work in balancing mechanics such as tower/enemy stats or bullet patterns, rather than too much new stuff. I'll slowly work towards learning new things.

What are your thoughts, any other genres that you could suggest for a beginner?

I'll gladly listen to anything that comes to your mind.

Thanks in advance!

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/Nohrx34 on 2025-01-28 00:59:28+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/ultra-instinct-G04T on 2025-01-28 00:20:05+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/Turbulent-Fly-6339 on 2025-01-28 09:05:31+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/Dylearn on 2025-01-28 01:57:01+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/tiniucIx on 2025-01-28 00:01:20+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/VividLycoris on 2025-01-27 22:53:45+00:00.

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