OpenSourceGames

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submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 
 

Deleted

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we are creating a card game.

it is not complete, but currently you can place monster cards and have them attack the opponent's monsters.

https://codeberg.org/NebulaGame_Interactive/Tux_Guard/src/branch/main/README.md

we need to complete the list below, but the game is actually playable in early alpha, and with many bugs.

https://codeberg.org/NebulaGame_Interactive/Tux_Guard/src/branch/main/To-Do.md

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Our migration from SVN to GIT has already started! You can now access our new repositories on http://a-lec.org/ 😍 :

The repos are now open! Please feel free to play around with them, ask questions, report feedback, etc.

To avoid confusion, please keep in mind the following TODOs:

  • Migrate existing assets (tracks, driver liveries, cars) to their own repositories.
    • This can be done at a slower pace, since we can only migrate assets whose licensing is clear and fully free (as in freedom).
    • Non-free assets should be ideally hosted elsewhere.
    • Illegal assets (e.g.: those under proprietary licenses and/or violating intellectual property, such as lancer09-wr) will not be migrated.
  • Migrate existing tickets/issues from SVN to https://forge.a-lec.org/speed-dreams/.
  • Make some suggested improvements to the in-game download manager.
    • "Download all" button.
    • Filter by category (car category, track type, robot type) and quality (pre-alpha, alpha, beta, production).
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cross-posted from: https://lemmy.world/post/23733414

This release took some time, but it's worth it! VoxeLibre is back on track with development.

Minecarts are reworked and you can put them back on track; a new projectile system will make combat and adventure smoother; new original weapons (spears and hammers!) with unique functions will aid you there; and then you can enjoy a nice show of new fireworks on an improved sky... All the while farming mobs and plants, utilizing the improvements to their systems! And this is not the end...

Change log: https://git.minetest.land/VoxeLibre/VoxeLibre/src/branch/master/releasenotes/0_88-the_back_on_track_release.md

Download link: https://content.luanti.org/packages/Wuzzy/mineclone2/releases/29155/download/

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The #SpeedDreams team would like to wish everyone a Happy Holidays on this #Christmas time, and also leave you a link to this article on what has been happening this year, and what's to come in 2025:

https://www.speed-dreams.net/en/blog/saying-goodbye-to-2024

Please, take a look at it

#Development #OpenSourceGame

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cross-posted from: https://lemm.ee/post/49343322

Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.

Source - Website

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cross-posted from: https://lemmy.world/post/22635533

Hello!

I am writing to ask for ideas from anyone of who you want to add and how they would be implemented.

There is a hobby I have of practicing my programming skills by creating open source versions of games I like to play.

For a while now, I have been really feeling the need for a GPL Super Smash Bros clone.

It would be so fun to have GNU and his family of characters (popular open source project mascots) to play as similar to how they have it in Tux Kart.

But, I am not very good with balancing and coming up with unique move sets. Could you help me out with fun ideas of what kind of fighting moves Tux and his friends might have.

If you have any special characters of your own design, then I can help after I add modding support.

The move set and control scheme will be exactly from the game this takes inspiration from (or latest version of it). This might change though, depending on what others may want.

Godot will be the game engine of course.

License will be AGPL-3.0 only! Unless there is a reason for another one.

Repository will be on codeberg.org as always

Name of Game: ??? Drop suggestions in the replies, thank you.

I am not the best developer and only really do quick prototypes, but with this information I can have a better direction of where to go. I can confidently tell you, this will not be too much of a challenge so you do not have to worry. So long as I have time to crunch, it can be made.

This posting is just for whoever may come across it so they can put their ideas out there. Development will not start immediately. I have not been able to work on anything at all recently, but will start again soon within the next few months.

I look forward to the thoughts of everyone. I very much prefer to work in Godot. Please ask as many questions as you need, I know this may not be so readable.

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also you can test pynotes and pyclock

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Our dev Xavi92 recorded a short video where he shows us some of the new features he has been working during these months. Now it is possible to generate new AI competitors automatically by choosing a car and a type of robot. Also, we can use the download manager to get tracks, cars or drivers. It's getting closer and closer for all of us to enjoy them, stay tuned!

https://www.youtube.com/watch?v=8mEYYYaV7lo

#OpenSource #SpeedDreams #SimRacing #Development

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submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]
 
 

WASTED!

Wasted is a video game that features vehicular combat racing, developed by a cooperative of hobbyist game developers. Players engage in battle arenas where they can also use weapons or other tools to damage or destroy their opponents' vehicles.

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Quote from github:

OpenOMF is an Open Source remake of "One Must Fall 2097" by Diversions Entertainment. Since the original DOS game from 1994 uses IPX networking and is a pain to set up, the community needed a better solution to keep playing the game we love. Together with networking, we try to make it easier to play One Must Fall in its original glory on multiple platforms (Linux, Mac OSX, Windows, BSD to name a few).

For more detailed information about the project, please see http://www.openomf.org/

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