Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
-
1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
-
2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
-
3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
-
4. Follow site-wide rules: https://legal.lemmy.world/fair-use/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
Sister Communities:
view the rest of the comments
A little feedback about the cleric's holy tome. I keep misfiring guiding light because I double tap the spot where the spell is in the open tome instead of tapping once on the spell and then on the closed tome. It would be more streamlined if maybe the tome dialogue stayed open until the spell fired so you could double tap the spell instead of the spell then the tome.
Or maybe I'll get used to it the way it is, but the double tap dynamic is pretty built-in so it would make sense to stick to it.
If you're casting guiding light frequently, consider long-pressing on its icon to set it as the quick-access spell.
Good to know, thanks!