this post was submitted on 07 Feb 2025
251 points (97.7% liked)
Technology
64937 readers
4406 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each other!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
- Accounts 7 days and younger will have their posts automatically removed.
Approved Bots
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Every time Nintendo adds a weird gimmick to a new system, I say, "no one will use that," and every time, I am wrong.
The NES had an expansion port on the bottom.
The SNES also had an expansion port.
The virtual boy......existed.
The N64 had an expansion port, a ram upgrade, and a controller memory pack.
The gamecube had an expansion port, and a handle.
The Wiimote has a speaker inside, that only 1 game ever used (that I played).
The WiiU had the WiiU gamepad.
The Switch had the IR sensor, and HD rumble.
Three ports, actually. One for network, one for the GBA player, and one that wasn't used as far as I can recall.
Not totally useless!
The ports were all on the same bus! You can send signals meant for any of the three of them into any of the three of them and it'll work.
Well, the memory card slots and Serial Ports 1 and 2 anyway. The Game Boy Player connects via the parallel port.
https://www.copetti.org/writings/consoles/gamecube/