this post was submitted on 07 Mar 2025
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[–] [email protected] 7 points 2 days ago (3 children)

Well, until GPUs can be used as CPUs, ganes will not benefit from cardes that are that much more powerful. I mean, whether my games look fine, good or great, when there's a drop in performance that impacts my enjoyment, it's always CPU load (or memory leaks); never the GPU.

[–] [email protected] 2 points 1 day ago (1 children)

You generally want to balance towards a GPU bottleneck, cause like you said the impact of CPU bottlenecks are real jittery and affect enjoyability more than a GPU one.

[–] [email protected] 0 points 1 day ago

Can recall the last game where the GPU was the bottleneck tbh lol. Maybe back on console...

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