this post was submitted on 06 Jun 2023
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Programming
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Mostly just working on a personal game project in Rust. I expect it to go nowhere, and that's okay! I've rewritten it a few times in different languages and engines, but so far Bevy has felt the nicest to actually use to its full capacity.
I was only using Unity as a renderer, Godot's language felt too simplistic and didn't meet the memory requirements I had in mind, and writing my own engine is infeasible. Bevy feels more complex but I'm actually using it as designed rather than working around its quirks. It's pretty nice.
Exactly! Just code to code, it doesn't need to lead to anything.
Great mentality.