this post was submitted on 06 Sep 2023
158 points (98.8% liked)

Asklemmy

45414 readers
1475 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy πŸ”

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_[email protected]~

founded 5 years ago
MODERATORS
 

For example, I am terrible at Super Meat Boy, but just playing it has really improved how I play platformers and games that need faster imputs overall.

(page 2) 50 comments
sorted by: hot top controversial new old
[–] [email protected] 5 points 2 years ago

Rainbow Six Siege made me much better at FPS games.

[–] [email protected] 5 points 2 years ago (1 children)

Unironically old school runescape. Playing it for years ingrained the concept of efficiency into me. Now I'm able to do well in games where mechanically I'm still shit because I'm constantly trying to use my time as efficiently as possible.

[–] [email protected] 3 points 2 years ago

It also taught me how to type (albeit not 100% correctly because I use my right pointer finger to hit the space bar rather than my thumb)

[–] [email protected] 5 points 2 years ago

Metroid Dread. The quick thinking and reacting to avoid the E.M.M.I.s has helped me. But also raises my adrenaline whenever I hear that music…

[–] [email protected] 4 points 2 years ago* (last edited 2 years ago)

Celeste, Guacamelee, and Monster Boy in the Cursed Kingdom all made me better at platforming games.

[–] [email protected] 4 points 2 years ago

Well, I can tell you this. I grew up playing Mega Man. People say those games are hard, but I have them all memorized, so they're all pretty easy for me.

Sometimes I play platformers that people consider hard, and I'm just disappointed by how mind-numbingly easy they are. Celeste is one example. I kept thinking, surely it must get harder. Maybe when I do the B sides. Surely there must be at least one part I struggle on. There never was. I never found anything hard about the game. The story was amazing, though.

So anyway, my answer is Mega Man. Not Mega Man X. Those games are amazing - quite possibly my favorite platformers of all time - but they're too easy to fit into this category. The classic, 8-bit mega Man games from the NES (Mega Man 2 excluded. That one is also too easy).

[–] [email protected] 4 points 2 years ago

StarCraft II made transitioning to League of Legends easy. I also played a lot of Kovaaks which made my aim generally better in FPS games and it helps with osu! too.

[–] [email protected] 4 points 2 years ago

Counter Strike got me through hard times in school an taught me how to communicate efficiently. It also got me over that cringy "i rage in video games" phase that many people are still in.

[–] [email protected] 4 points 2 years ago

Mirror's Edge. I would try over and over to improve times on the time trials, and I found that I did better when I took a break and relaxed for a few minutes, or overnight, before trying again. It has improved my playing other games as well as my real life efforts

[–] [email protected] 4 points 2 years ago

Mass Effect made me far better at multitasking and not letting myself get tunnel vision on an objective.

Sure I'd played Gears of War, or RTS's that used the traditional rock, paper, scissors method of unit dominance, and resource management.

I'd just never played a third person shooter that expected me to combine all of those skills into a single gameplay loop which required constant shifting from power/defense based problem solving to accurate shot placement and squad positioning on the fly.

[–] [email protected] 3 points 2 years ago* (last edited 2 years ago)

Dead by Daylight. Spending so much time chasing or being chased by other players has definitely improved my tracking/flanking abilities in other games, as well as pathing and following players audibly. I may not be a great shot, but I know exactly where you’re going and how to cut you off.

Also utilizing mindgame strategies can really fuck with people in other games.

Edit: Also also, I don’t get tilted nearly as easily as I used to. DBD sucked all the rage out of me.

Edit 2: My first point also applies defensively, in that I know how to more effectively lose someone if necessary.

[–] [email protected] 3 points 2 years ago
[–] [email protected] 3 points 2 years ago

I feel most improvement playing turn-based games, like TFT, Hearthstone, Slay the Spire.

[–] [email protected] 3 points 2 years ago

The last of us multiplayer made me a better sniper. Smash bros amplified my reaction time. And halo improved my hand eye coordination with grenades.

[–] [email protected] 3 points 2 years ago

It's not really in the spirit of the prompt, but learning the NMG speedrun of LttP has really improved my movement efficiency in games simply because I'm always thinking about it now

[–] [email protected] 2 points 2 years ago

Apex Legends really honed my skills with shooters on keyboard and mouse. I always thought I was terrible at shooters. Turns out it was just the controller I was bad with. I always played with friends and it greatly helped our tactical communication and snap decision making skills too. We found out who the natural shot callers were and who can't be trusted to make the calls in a tense situation, lol

[–] [email protected] 2 points 1 year ago

Unblock Me taught me that even if you don't see the solution yet, moving the pieces in the way that they can move will often illustrate the correct path.

[–] [email protected] 2 points 2 years ago

The speed and random nature of Spelunky really helps build gaming skills.

[–] [email protected] 2 points 2 years ago

Counter strike makes any single player shooter trivial. The best they can do for difficulty is make headshots not actually kill the target in 2 or 3 shots.

Platformers are easy after super meat boy.

The original Deus Ex will train you to explore and scrounge for every bit of ammo. Making your skills from counter-strike even more valuable.

[–] [email protected] 2 points 2 years ago

DayZ SA hardcore, my reactions have improved and I have become more cautious as a player, especially of people.

load more comments
view more: β€Ή prev next β€Ί