If games will take so long to create, we will probably also see price increases. They will have to fund that development time in some way. I think I do prefer the games like Skyrim where they did take their time to develop the whole world with a broad storyline and many small things that you can do, instead of rushing out a game in a year or two that has no replay value after playing the main story once.
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And the thing about price is, people in the 70s were paying $40 for Atari cartridges. Do you have any idea how much money that was? The $40-60 standard has been around for a long time now. In the SNES era some games were cheaper, but really big RPGs could cost as much as $60 and that was more like $120 today.
I mean I'm a fan of elder scrolls. What's going to happen it its development cycle?
By the time TES6 comes out, Lemmy will have it's own controversy and the alternative Redmee will be the new site.
Yeah I mean the trend has been obvious for years now, whether you look at GTA or Counterstrike. The times where you released a game, the game was now finished and you move to the next one are long over.
Yeah, it's more like 8 years now.
Sounds like Microsoft is about to find out the hard way.