this post was submitted on 22 Jun 2023
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[–] [email protected] 4 points 2 years ago (1 children)

Finally comes the news that the Master Collection won't support keyboard and mouse. Konami launched and then took down the game's Steam page but, for the brief period it was up, it contained this text: "Notice: Metal Gear Solid–Master Collection Version requires a controller in order to play. Playing with a keyboard and mouse isn’t supported."

https://www.pcgamer.com/the-metal-gear-solid-collection-is-including-the-non-canon-game-kojima-hates/

[–] [email protected] 2 points 2 years ago (1 children)

Makes me wonder if these versions are going to have any advantages over just emulating the originals, and MGS1 and 2 even had official PC releases with fan mods to patch them.

[–] [email protected] 2 points 2 years ago* (last edited 2 years ago) (2 children)

There are some pressure sensitive controls in, at least, MGS3 that relied on the dualshock's capabilities. I assume there will be adjustments to that. It was a barrier when I tried to emulate it.

[–] [email protected] 2 points 2 years ago (1 children)

It could be possible to make a different controller profile for those sections, switch the pressure controls to the triggers maybe?

[–] [email protected] 1 points 2 years ago

Absolutely, I just didn't mess with it too long, because I just wanted to see if it would run on the steam deck.

[–] [email protected] 2 points 2 years ago (2 children)

You mean for the sticks or triggers? Steam Input has features to emulate that on most controllers I believe.

[–] [email protected] 1 points 2 years ago

I think it was the triggers. There are definitely ways to make steam gear work. I didn't mess with it too long, because I was just experimenting with steam deck emulation to see what would run.

[–] [email protected] 1 points 2 years ago

Buttons, DualShock 2 and 3 had pressure sensitive buttons

[–] [email protected] 3 points 2 years ago (1 children)

Please for the love of Big Boss I only ask that we get the Subsistence camera angles and that the pressure control shenanigans have been solved in a good way.

[–] [email protected] 2 points 2 years ago (1 children)

2 and 3 are probably straight ports of the Xbox 360 versions, which I thought were fine.

[–] [email protected] 1 points 2 years ago (1 children)

Oh really? Nice, that gives me some hope. Do you know if they just mapped the pressure sensitive actions to the triggers or something like that?

[–] [email protected] 1 points 2 years ago

That would be amazing, but that would actually require some thought and work. We're asking a lot from Konami.

[–] [email protected] 3 points 2 years ago (1 children)

Strange. The links aren't working right now. Home page, and cant search for the games.

[–] [email protected] 3 points 2 years ago (1 children)

I believe they were taken down shortly after going up

[–] [email protected] 1 points 2 years ago (1 children)

Praying it's a clerical error and not Sony or Epic swooping in with a mountain of cash...

[–] [email protected] 3 points 2 years ago

I doubt it. Epic's exclusive and free games fund has been dwindling year by year since it hasn't actually converted barely anyone to a paying customer.

[–] [email protected] 1 points 2 years ago

I wish MGS4 would get a remaster, or even a (good) port. I use a version of RPCS3 setup specifically for MGS4 and it's still pretty bad, getting low to mid 20s FPS.
Granted, I haven't looked into emulation at a lower level, so I could probably get better performance if I knew what to change. /shrug

[–] [email protected] 1 points 2 years ago

I still have the trilogy collection on PS3. I wonder if the new version will have improved textures or anything like that.

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