Helldivers 2

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Welcome to the Helldivers 2 Community on the Fediverse.

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founded 1 year ago
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submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/helldivers2
 
 

I want to discuss a sensitive topic with you today. I have increasingly noticed how Automatons are straight dehumanizing us, disregarding the intergalactic rule based order. 

As part of the 22nd flamethrower division I was there when the Alpha Centauri Conventions got ratified and Automatons signed it like everyone else. Yet, they keep disregarding it. We have our disagreements with Terminoids but we bonded over plenty of stims and most of them are stand up guys, it’s just the chargers who are weird bunch that no one really understands. 

However with Automatons I have experienced some sick behavior on the battlefield. I’ve seen illegal broadcasts where they say that Helldivers have no electric circuits and as such do not enjoy the same rights as Automatons. They keep referring to us as alien scum. I have seen Automatons teabagging fallen Helldivers while shooting their flares. They do not fight for defending their way of life, they are vile creatures who just want to see us suffer. I am honestly disgusted. 

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literally unplayable

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Has anyone tried the new steamdeck presets?

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New warbond (beehaw.org)
submitted 11 months ago by [email protected] to c/helldivers2
 
 

Freedoms Flame...finally something to help from burning myself to bits!

https://www.pcgamer.com/games/third-person-shooter/helldivers-2-s-upcoming-warbond-will-let-you-set-your-enemies-on-fire-with-just-about-everything-including-your-hellpod/

Didn't spend any super moneys on anything for awhile and finally cashed in all that grinding.

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Not OC. Just posting for visibility.

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Just a reminder, we did get anti-tank mines... You can hide this post now and forget they exist. o7

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submitted 11 months ago by tiberius to c/helldivers2
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I'm 45 super credits off being able to get a premium warbond, which one am I getting?

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Old picture, but man, I love when you have a group of unarmed Heavies lmao

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Not OC

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Snippet from Community Update

Q: That’s quite the tease! Can you tell us anything about what you’re working on right now?

A: I'm currently working on a planetary modifier that will see new lethal variants of some of our existing bugs spawn. I'm pleased with how they are turning out and I think they will present a unique challenge for the Helldivers. Another enemy I've worked on is the Impaler, which I will not say more about at this point - though returning Helldivers will recall this name with a certain amount of trepidation.

Deadlier hunters... Damn those fascist bugs.

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J.O.E.L - Found Footage (files.catbox.moe)
submitted 1 year ago by tiberius to c/helldivers2
 
 

Video originally posted on Arrowhead Studio social media outlets.

Did one of our daring video team members just manage to capture some rare footage of the elusive J.O.E.L? 😳

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to me i've always thought of the jump pack as a kind of gag stratagem, don't get me wrong i love using it, but it seems outclassed by almost everything else you could bring. one area where it does shine is in automaton missions, where you often need to get into a base and call down a hellbomb. the jump pack is great at skipping past the walls surrounding automaton bases, and getting right to the objective. at least a few times, i've used this strategy to great effect. i've seen a few clips of helldivers using it to jump onto factory striders and tanks, to then deliver stratagems directly to these heavy targets. personally, i'm not skilled (or brave!) enough to attempt this, but it sure looked cool.

anyway, what do you think about the jump pack, and what ways are you using it to spread democracy?

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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/helldivers2
 
 

(Not mine)

picture from page

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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/helldivers2
 
 

Not exactly hell divers, but a spoof video to promote their fight against the YouTube algorithm. I thought it was pretty funny and well done. You may enjoy it as well

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Only seen this happen once in my 400h of playing.

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submitted 1 year ago* (last edited 1 year ago) by tiberius to c/helldivers2
 
 

There is a new mission type on bot planets, Neutralize Orbital Defenses.

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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/helldivers2
 
 
  • Difficulty Level 10 “Super Helldive”
  • New mission objectives
  • Bigger enemy outposts
  • New Bugs and Bots
  • New environmental hazards

https://blog.playstation.com/2024/07/23/helldivers-2s-biggest-update-yet-escalation-of-freedom-drops-august-6/

Article mentions a new anti grief kicking system:

… we have implemented a system where if a player is kicked, they will spawn into a new session as the host with all of the team’s loot from their previous session. All items can now be picked up by the player before extraction. The squad doing the kicking will see a message in the chat widget that a player has been kicked, yet their loot remains unchanged.

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o7 Good work, Helldivers (self.helldivers2)
submitted 1 year ago* (last edited 1 year ago) by tiberius to c/helldivers2
 
 

To all the Helldivers who took part in the last two major orders against the socialist Automatons, thank you. Things were looking bad, but we were able to pull through.

Here's the latest SEHC brief.

With less than 1% of the total time allotted for the Major Order remaining - 43 minutes out of a 72h total - the Helldivers managed to wrestle control back of Choepessa IV from the socialist Automatons! This display of determination and grit goes to show that one should never discount the efficiency and valor of Helldivers when Lady Liberty comes calling. Being "cooked" is something reserved exclusively to toasters in napalm or bugs at the business end of a FLAM-40 Flamethrower.

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Like it's accusing the world of being unfair or something

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Cool demake concept video with very strong Metal Slug vibes (also the video ends with an ad for a new Metal Slug).

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