this post was submitted on 01 Aug 2024
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Star Citizen
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contested zones are DOA when they think, they can add snipers as PVP element that just shoot other players from a hidden location. As long as this dumb idea is used by lazy devs to create "content" it will alienate the PVE share of players (like 95% of player base).
I think they'll probably be reasonably popular with the CoD/Tarkov crowd, especially since they're set in locations you can quickly return to after death (next to social spaces at space stations). Too bad the whole idea (or at least the way they talk about it) runs counter to the idea of death having serious consequences.
There's a lot of contradicting choices being made lately at CIG.
They're telling me very quickly that if I want to have a good gameplay experience, jet set and forget 'colonized space' and find a secluded valley (or better, asteroid cluster) in the middle of nowhere to base operations out of. Zero interest in the Tarkov, or worse, Rust crowd.