this post was submitted on 04 Feb 2025
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Halo

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[–] [email protected] 1 points 3 weeks ago (1 children)

That’s interesting, I didn’t think the shots looked too different from previous FRGs, I’ll have to give it a try and see

Do they bounce? I don’t remember if they showed that off or not

[–] [email protected] 2 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

In H3 it's contingent on the angle of impact, perhaps even on flight duration. I feel like the older iteration's initial muzzle velocity is quite high and drops off at range, which would make sense for such large and heavy projectiles, and gives you more consistent performance up close.

I can test with both Infinite and MCC running in tandem maybe later.

[–] [email protected] 1 points 3 weeks ago* (last edited 3 weeks ago)

okay yeah, Infinite's is very different. Trajectory is less arced, it's almost similar to the H1 plasma pistol. Velocity through its trajectory seems linear / consistent. it kills on direct hit unlike with H3 / Reach. I'm not sure if this is tuned correctly. Rate of fire seems similar enough to prior iterations but this isn't the fuel rod gun we know.