this post was submitted on 04 Feb 2025
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Game Development
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@somewhiteguy Thanks for taking the time to test and leave feedback!
Its true that the game needs more "creepiness" (weird sounds, something moving, unexpected changes)
You got the bones of something that can work. I know plenty of people who have a phobia of mannequins. Having some of the "anomalies" being movement or head turns would crank up the creep factor. I kept going to the vent an door hoping they would be something, so you got environmental things going for you. Have fun with it, I'll re-check it after a bit.
Good job.