this post was submitted on 14 Feb 2025
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Maybe that's the problem. Valve did pretty well for themselves, even before steam, without putting investors in charge of their direction.
I have indeed worked on my own and others projects without financial gain but that's orthogonal to my point.
The games industry is full of chronically under-compensated workers. Again, nowhere did I advocate for people to work for free for commercial enterprises or anything of the like.
That's a pretty good example of the False Dichotomy fallacy. There are numerous alternatives that don't involve prioritizing profit over the product or service that a business produces.