this post was submitted on 28 Mar 2025
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[–] [email protected] 3 points 3 days ago (1 children)

Why are you so vehemently opposed to the use of trackballs in minecraft?

[–] [email protected] 3 points 3 days ago (1 children)

I wouldn't characterize it as vehemence, but rather a combination of consistency and honesty. People are fairly consistently surprised at my enthusiasm for gaming with trackballs, as though it's automatically a detriment; I don't find it to be so, except in Minecraft, so I don't want to represent it as other than it is.

With the style of trackball I use - ball in the middle, left and right click on their respective sides of the ball - and the way I use it - thumb on left click, index and middle finger on the ball, ring and pinky on right click - right clicking can be a stressor. This isn't a problem when tapping once or holding, such as when engaging a scope; but when repeatedly right clicking, it tires whatever muscles and tendons run between the outside of my hand and my shoulder, which already has its own problems.

Minecraft is the only game I play that requires me to repeatedly right click. (I know that now you can right click and drag to place lots of blocks, but that hasn't always been true and doesn't really allow for precision in my experience.) Therefore, it is the only game to which I feel my trackball is not well suited.

[–] [email protected] 0 points 3 days ago (1 children)

Have you considered remapping that control away from right click?

[–] [email protected] 1 points 3 days ago* (last edited 3 days ago)

My mouse has five inputs: left click, right click, scroll wheel (not including clicking), ball movement and emulated middle clicking by simultaneously clicking left and right.

I can't see any of those being better than right clicking and neither a keyboard nor a controller seem preferable.

edit: correct a word.