this post was submitted on 07 May 2025
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[–] [email protected] 26 points 16 hours ago (4 children)

And vice versa, you don’t need to know how to centre a div to create a game in assembler. I’m comfortable using pointers and managing memory, but don’t ask me to do anything with web UI.

[–] [email protected] 15 points 16 hours ago (2 children)

I'm guessing that someone who figured out how to keep a high score box centered on screen using assembly will figure it out to do it with CSS.

The reverse, not so much...

[–] [email protected] 6 points 15 hours ago (1 children)

But you dont what the code of the assembly-style centered div in your codebase. Because nobody will be able to read it and understand what it even does. There are abstraction specific ways to solve problems and the right way to do something in assembly is not the right way to do it in CSS.

[–] [email protected] 7 points 14 hours ago* (last edited 14 hours ago)

Agreed, in my limited experience with both CSS is like the conceptual opposite of assembly. When I do web design I tell it what I want to look like but can't see how it's getting there because that's done for me. Assembly is the lowest level of abstraction we've got and it took me ages to write a little program for class that returns an argument in it (Jasmin VM) and then get GCC to compile it.

I would say that CSS is like doing an incantation that magically makes the site look good if you do it right, and assembly is like building something by hand.

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