this post was submitted on 08 Jul 2025
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Gaming

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Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.

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[–] [email protected] 11 points 5 days ago* (last edited 5 days ago) (7 children)

Pc version of open world exploration game without quicksave key. There's a lot of wrong with Grounded, but man i feels like Obsidian really losing touch with PC game with this one.

[–] masterspace 9 points 5 days ago* (last edited 5 days ago) (5 children)

Conversely, Grounded has the best inventory management system of any survival game ever.

To the point that I have a hard time playing others now because they all feel tedious in comparison. It's hard to imagine someone playing Grounded and then building a survival game that didn't use hot deposit.

[–] [email protected] 3 points 5 days ago (1 children)

That's true, a key for depositing item and also control whether the chest is affected or not is really handy for inventory management. Which really bother me that they don't have quicksave, graphic setting customisation, turning off the character chatter, among other thing.

[–] [email protected] 1 points 4 days ago

meanwhile i wish there was a slider that made the characters MORE chatty, the dynamic interactions are really charming to me! but i also specifically love how cliché they’re written, so can see how it’s not for everybody haha

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