this post was submitted on 11 Jun 2023
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Diablo
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Endgame is pretty disappointing. I got 2 characters 60+ and one character in the 50s, and there just isn't that much to do. My builds have largely stopped evolving, upgrades feel boring (everything is just +% damage), and there's just so much tedium forced between killing monsters.
I also want to level up the other two classes, but map exploration not being shared has sucked out all motivation to do so.
I'll probably drop it for now, will maybe check out season 1 if they don't force me to cap my renown again.
I agree that there's too much walking in the open world/some of the dungeons (some dungeons have pretty great density, especially if you're in a party). I do think that a lot of the legendary aspects are lackluster. Instead of simple % increases, it'd be better if they had a number that changed skill synergies (e.g. changing how the skills work/what effects they do). I think they wanted to avoid the Item Sets trap they fell into in D3 (which tended to do what I am describing), but to completely get rid of sets was kind of stupid, in my opinion.
That said, I'm still really enjoying the game overall. I'm almost done with Act 3, and while the writing can be iffy, the campaign story itself has been pretty decent and engaging.