this post was submitted on 14 Jun 2023
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It's subject to absurd feature creep and overambition, in addition to regular ol incompetence.
The design goals for Star Citizen are kinda absurd. It's like how the No Man's Sky devs claimed at one point they'd individually simulate air molecules and a unique periodic table, except the difference is that NMS axed that (or more accurately, were never actually doing it) instead of spending the next decade trying to make it work.
At the same time, it helps that their supporters have essentially given them a financial incentive to keep adding feature creep instead of releasing, because if they release a game they can't keep asking for more donations for increasingly lofty goals.
This game is going to be No Man's Sky 2.0. I'm calling it now. Watching that whole demo the other day, all I could think of was, yep, no man's sky of 2023.
No disrespect to No Man's Sky, because they got that game pretty much sorted. Not sure Bethesda will ever throw that much resources, especially with this news, at Star Citizen. I'll be waiting for the first Steam Sale, and only if they have it mostly sorted by that point. Their track record isn't awesome, in that regard.
You're definitely thinking of Starfield, which is the new Bethesda game. Star Citizen won't be No Man's Sky 2.0, because Star Citizen is never going to come out.
And NMS eventually got good enough to drop a few dozen hours into.