this post was submitted on 21 Dec 2023
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[–] [email protected] 34 points 1 year ago (33 children)

Are there marks left behind on the floor from the fire and dead animal? Yeah? So, you're telling me this 30x30 foot stone room with a flame trap has never been set off before? My familiar is the first creature to die in there? Whoever built it never tested it? Because burn marks on surfaces would have been something special about the room... Now, give me back my familiar and DM better.

[–] [email protected] 5 points 1 year ago (3 children)

Punishing reckless players doesnt hurt sometimes

[–] [email protected] 9 points 1 year ago (1 children)

Ignoring hints is recklessness. The only hint that there is anything off about the room is that the DM says that there isnt anything special about it.

[–] [email protected] 9 points 1 year ago (1 children)

"You don't see anything wrong with the room" is very different from "there is nothing wrong with the room", too.

[–] [email protected] 0 points 1 year ago (1 children)
[–] [email protected] 9 points 1 year ago

Not every reply is a rebuttal; sometimes it's a concurrence.

[–] [email protected] 5 points 1 year ago

How would carefully examining your surroundings be anything but the opposite of reckless, though. Annoying, perhaps, but that's a different problem this would only encourage.

[–] [email protected] 5 points 1 year ago* (last edited 1 year ago) (1 children)

Describing things well, putting some thought into world building and just thinking through responses to player questions doesn't hurt either.

Also, exactly which part of questioning the DM twice and sending a familiar in first was reckless in this scenario?

And don't even tell me 'maybe they scrubbed the room after each time.' Have you ever seen a pizza stone?

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