@jestyr I hope this problem will be solved with developers using new programming languages, like Rust or Go, instead of web-based ones, like Electron. Some libraries still need to be more polished, but IMO developers will be able to make software less bloated in the short term.
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I hope this problem will be solved with developers using new programming languages, like Rust or Go, instead of web-based ones, like Electron.
Electron isn't a programming language, it's an abstraction layer to allow desktop apps to render apps on top of a portable browser engine layer instead of a platform specific layer.
The existence of Rust/Go doesn't change the desire to have an app that can be written once and be run across many different platforms.
This is a short write-up on a much longer blog post, so if you didn't click the link embedded in the article text, I recommend you read Julio's original blog post.
There's also the load from having fancy graphics, like transparency and fading window transitions.
My computer fell on its side a few months ago. Now when I run video games it stutters. I could fix it for $80 and a couple hours of labor, but then I remembered that nothing I play is optimized and it all runs like shit anyway.
Can confirm 90 percent of modern software is dogshit. Thanks electron for making it worse.