this post was submitted on 13 Jul 2023
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Honestly, if the idea of no trials don’t bother you, there are plenty more reminders why YOU shouldn’t preorder.

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[–] [email protected] 4 points 2 years ago (3 children)

Can someone unbiasly tell me whats the point of preordering a digital copy?

[–] SirFancypants 3 points 2 years ago

I'm sure it varies from person to person, but as far as I can tell it's some combination of FOMO, peer pressure, and virtual dick measuring

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[–] [email protected] 4 points 2 years ago

Nobody tells me what to do with my own money.

[–] [email protected] 4 points 2 years ago

Yeah idk why anyone is still pre-ordering games.

[–] [email protected] 3 points 2 years ago

I recall pre-ordering EA's Battlefront back then. I only played it for 4 hours at most. Should have pirated it.

[–] [email protected] 3 points 2 years ago (1 children)

I love this advice for 99% of games, but I pre-ordered Baldur's Gate III around three years ago now and have been able to play Early Access as a result.

[–] [email protected] 3 points 2 years ago

Same here, but we got to get a demo of the game essentially. So excited for it to release.

[–] [email protected] 3 points 2 years ago (2 children)

In my oponion the two recent Steam Demofests have been a breath of fresh air for the gaming world and might be the first good thing in a long time to happen in gaming. Since the early 2000s demos grew mainly out of fashion and have been replaced by Early Access™ and consumer friendly refund policies. If a game had a Demo it was often out of date and a subpar representation of a game. But with definitve events like Demofest, developers have the opportunity to show of their goods through free and up to date Demos without the fear of piracy or location constraints of gaming conventions. If some Indie Dev shows me that the game is 90% done and the release is with a reasonable time, I surley can spend 20$ to help polish out the last flaws before release. Indie developers are often ride or die with their games and could use the income as early as possible.

Ironically the last games I preorded where AAA games. Resident Evil 2 and 4 Remakes, both of which had extensive Demos. I played them and immediately thought "Yep, this is it, that's worth $60."

Demos are an effective marketing tool and can fully justify a preorder.

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