this post was submitted on 06 Jan 2025
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Path of Exile

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Discussion about Path of Exile, a free ARPG made by Grinding Gear Games.

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The original was posted on /r/pathofexile by /u/DroneFixer on 2025-01-06 19:07:13+00:00.


Charms were supposed to be a replacement for having flasks effects, and having to always be activating them.... they don't.

It's EA, I get it. I think everybody can agree that Charms slots being locked behind a mod is "doubleplusungood", and disagrees with the notion of natural game progression.

Charms need to be buffed significantly, either giving reduced Resistances as a passive effect and having something similar to old potion mods whenever something occurs. Ex. The stun on process when stunned, which is fine, but could have mods that last for a few seconds that give increased armor or Evasion like they do in PoE1.

As of now they are borderline useless, lack a ton of clarity, and have no niche. Nobody in their right mind uses resistance charms because you CANNOT build around a random timer giving you resistance for 2 seconds during a game of one-shots. Hell, they could even make charms fucking cracked and roll random Pantheon Mods to bring that system of niche usefulness back.

PoE2 has so much potential, and charms are big doodoo right now and a massive piece of player power being slept on.

Edit: I used the phrase "trash design" which has now been replaced with something more tasteful.

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