It's just a sad state of affairs. Digital video games are 1's and 0's that you can copy for basically free (with the only cost being hard drive space which is dirt cheap), so preservation shouldn't be a problem. Unfortunately, we live in a world where logic sometimes has to take the backseat in order to maintain the current ideology, and video game preservation is one of those sacrifices.
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History will see the video game preservers as the good guys.
It makes sense, unfortunately.
They don't want to compete with older games. For a time, new games would innovate technologically and qualitatively, but that isn't always the case anymore.
There are so many amazing games to play. If you wanted to, you could cut off all future content from this day on, and still have more than enough to remain entertained for the rest of your life.
Some studios are still pushing the envelope, but others have stuck with one "as a service" game for almost a decade now. Others still are making stuff that is objectvly unworthy of being played compared to earlier games.
If you can't make each game better than the last, people will just go back to the last game. But if you take away the last game, they'll go to the new game simply because the same game but worse is still better than nothing.
And that's true overrall, too. If you like games, but can't play your favorite game anymore, you'll probably end up trying to find something new.
It should be protected
Jagex for example are currently cracking down on runescape preservation projects, a LOT of cease & desist letters have recently been sent out because project zanaris apparently supersedes preservation projects
fpr MP games the server code ^1^ should be released to the community when finally taking the servers offline
^1^ (or at least binaries with minimum standards for support/documentation)