How is it different from the scx_lavd scheduler?
this post was submitted on 09 Feb 2025
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That is a very good question. scx_lavd looks very similar, is also using BPF and is also aimed for gaming and alike. scx_bpfland is based on scx_rustland.
- https://github.com/sched-ext/scx/tree/main/scheds/rust/scx_lavd
- https://github.com/sched-ext/scx/tree/main/scheds/rust/scx_bpfland
I believe scx_bpfland has most likely differences in the technically of the scheduler still scx_bpfland has the notation of time slice budget, which really works well with latency-sensitive workloads, by giving it more chances to exceed their time slice when needed to perform short bursts of CPU activity without being interrupted.