does anyone know if this is good material? I would apprechite the format, but i know sometimes humble bundle offers some less than ideal learning materials.
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I shared it because I ended up purchasing it and have been going through it myself.
It's put together well enough that I've been powering through it. If you have some basic programming or git knowledge, some of it can be pretty dull and you can probably skip the git course entirely.
But it walks you through Godot concepts and practices while having you build real projects. Projects including: flappy bird clone, walking simulator, horror game, roguelike, tower defense game, metroidvania, bullet hell, puzzle game, and a 4x strategy game .
Curious if you found the documentation on the Godot website insufficient. Dipping my toes into Godot for the first time here. I learn well by example.
I wouldn't say I found it insufficient, it's just not conducive to my preferred method of learning. If I need to look up something specific, sure, it's fine; but when I have something in mind but not completely sure the best way to approach it, it's better to just search elsewhere for someone that's done something similar.
As a beginner I found godot unnaproachable and confusing. Then I did a course at uni to program in python and a few tutorials done from beginning to end later, it makes sense.
thanks a lot. I really apprechiate that summery. maybe ill get to learn some best practices. since i am already makeing tiny games on my own, perhabs i outgrew some of that already.
No problem. Personally, I was trying to work through the 20 Games Challenge(which is engine agnostic) but found this to be better suited for me since I wanted to learn Godot specifically.
I'm still pretty new to Godot so while I completed a couple projects, the courses showed me different and often times simpler techniques.
Thanks for the post! I just picked up the full bundle myself. Hopefully, I'll get further than the time I was playing with unity. Lol.