this post was submitted on 13 Feb 2025
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Pokemon TCGM

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Kind of a weird combo post. The full art is cool though not what I'm chasing in these packs.

I've been wondering since the new packs launched if anyone is playing these pokemon in decks? I've yet to see them online and afaik the CPU decks don't use them either.

If you're using them, how is the deck doing for you?

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[–] [email protected] 3 points 2 weeks ago

I like very specific cards like this in some way, but 160 damage for discarding all (at least three) energy just takes too long to set up like this, whilst also having two specific basics on your bench, keeping all three 70hp basics alive for long enough. Too many things to go wrong. Then even if you get that 160 hit off - what then? You'll have got one or two points hopefully, but then you're back to needing to build up another ko. It's a neat little gimmick, a bit like the Nidoqueen lovestrike from GA, but there's a reason you never see it in the wild.

[–] [email protected] 2 points 2 weeks ago

Eh, full- art or regular, I haven't built a deck with the lake mons yet. They'll play better with a deck that uses them all, and I haven't gotten around to building one.

[–] [email protected] 2 points 2 weeks ago (1 children)

3 types of cards

Attackers Engines Support

This would be an attacker.

You can not sit there and hope to put on 3 energy to get 1 attack. 6 whole turns before you can get off 2 attacks.

Anyways this would require an engine card. Like Gardevoir.

Now you need 2 basics pokemon to use the ability. If you put in Raltz that means less chance of getting the other two basic pokemon.

Card has a lot of draw backs and not enough benefits

140 attack is enough most of the time. The +20 damage only applys in fringe cases

I could see you building a deck with the card that would counter a specific deck, like cresselia ex, that has 160HP with cape. The event deck is super slow

[–] [email protected] 1 points 2 weeks ago
[–] [email protected] 1 points 2 weeks ago

Clearly not me lol

Not me