this post was submitted on 27 Feb 2025
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I'm not well versed in C&C, but it's always good to see more games open sourced.

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[–] [email protected] 28 points 1 day ago

Old games being open sourced is a trend I can get behind.

[–] [email protected] 28 points 1 day ago

EA ? Did I read right ?

[–] [email protected] 29 points 1 day ago (5 children)

I'm ready for a zero hour remake!

[–] [email protected] 9 points 1 day ago

Im now just happy that it’s far more likely for a clean 60fps mod that’s not locked behind someone’s patreon

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[–] [email protected] 28 points 1 day ago

Mmmmm pre-standard C++

[–] [email protected] 20 points 1 day ago (1 children)
[–] [email protected] 10 points 1 day ago (1 children)

Loved Renegade so much. Played the shit out of the MP back in the day.

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[–] [email protected] 16 points 1 day ago

Fuck EA but cool move - if they keep being not shit for long enough I might consider their products again.

Doubt they can keep it up.

[–] [email protected] 18 points 1 day ago

Well I'm very excited to see the injection of life this hopefully gives c&c modding

I wonder how many of the old guard are still around, I'm glad the cncnet project is still going strong

[–] [email protected] 8 points 1 day ago (1 children)

Holy shit.

I hope they opensource Dungeon Keeper.

[–] [email protected] 2 points 1 day ago (1 children)

Can you say why? The opensource project is already insanely good.

[–] [email protected] 2 points 18 hours ago

To make the opensource project even better! :P

The compiler has optimized the rendering engine too much to be decompiled into any useable code. Somebody is working on Linux and 64bit support which will need to have this completely rewritten. https://github.com/dkfans/keeperfx/blob/master/src/bflib_render_gpoly.c

The maintainer of KeeperFX told me that EA does not have the original code anymore though.

[–] [email protected] 6 points 1 day ago

Finally someone can fix Twilight Flame

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