this post was submitted on 25 Feb 2026
33 points (100.0% liked)

Horror Games

207 readers
12 users here now

Games with horror themes and/or settings, gameplay. Survival horror, narrative/adventure horror, horror RPGs, even city-builder horror. Interactive horror experiences.

Silent Hill, Amnesia, System Shock, Resident Evil, Soma, Call of Cthulhu, Last Survivor, Alien: Isolation, Alan Wake, Mouthwashing and many more...


Horror-focused communities across the Threadiverse:


Some other gaming communities across the Threadiverse:


Rules (Click to Expand):

  1. Follow the Piefed.world Rules - https://legal.piefed.world/tos

  2. Be kind. No bullying, harassment, racism, sexism etc. against other users.

  3. No spam, illegal content, or games with excessive, non-artistic NSFW content (e.g. hentai or porn games).

  4. Please stay on topic, adjacent topics (e.g. discussions about movies/media based on horror gaming franchises) are fine.


founded 3 months ago
MODERATORS
 

In an alternate timeline, Resident Evil could've become a lot more serious.

top 2 comments
sorted by: hot top controversial new old
[–] tiramichu@sh.itjust.works 7 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

As long as everything was consistent, it would appear real.

That's very much the foundation of every good story ever told.

Every work of fiction is allowed one premise, one "big lie"

Could range from "vampires are real" to "the chef is controlled by a talking rat in his hat" but the audience will accept it without question as long as everything else is logically consistent and stems from that premise.

In RE2, making the police chief an absolute nutcase is it, and everything works from that.

That's why stories with ridiculous premises can still feel real and solid, while stories with realistic settings can fall apart as ridiculous and unbelievable - when they make the mistake of lots of immersion-shattering small lies, instead of the one big lie which is allowed.

[–] cecilkorik@piefed.ca 2 points 3 weeks ago

I'd say one big inconsistency can be a premise, a second big inconsistency can be a twist, but they do have to feel intentional and being big makes them feel intentional. Lots of small inconsistencies throughout won't feel like they're intentional, they'll just feel like poor planning and lazy writing.