this post was submitted on 23 Mar 2026
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Linux Gaming

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Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

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Proton:

  • update latest wine bleeding-edge
  • update latest dxvk
  • update latest dxvk-nvapi
  • update latest vkd3d-proton
  • update latest vkd3d
  • update latest FEX
  • import proton script game fixes from upstream
  • import aarch64 build changes from upstream

Protonfixes:

  • added protonfix for god of war ragnarok playstation sdk error
  • added protonfix to disable hidraw and enable sdl for gta v
  • added protonfix for GOG version of Oddworld: Stranger's Wrath HD
  • added protonfix for cpu topology for Assassin's Creed 1

Patches:

patches: Enable .exe dynamic relocation. For XIV specifically, this fixes issues with low address space being filled up by everyone and everything and, as a result, some plugins failing to apply their hooks and leaving the game in an unstable state.

New Features:

How these work:

You can now specify something like PROTON_WAYLAND_MONITOR=HDMI-A-1 to specify which monitor the wine-wayland driver uses when enabling wayland. Previously you could already do this using WAYLANDDRV_PRIMARY_MONITOR, but it wasn't documented. PROTON_WAYLAND_MONITOR is now an easier to remember envvar for setting that value. Additionally by default if no WAYLANDDRV_PRIMARY_MONITOR is set when enabling wine-wayland, GE-Proton will now attempt to use xrandr to detect the default primary monitor set by the desktop environment, and if found, display on that monitor, just like xwayland does.

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[–] Petter1@discuss.tchncs.de 9 points 19 hours ago (1 children)
[–] Malix@sopuli.xyz 8 points 19 hours ago

you know what you need to do, start drawing.