this post was submitted on 15 Jun 2023
8 points (100.0% liked)

PC Gaming

154 readers
2 users here now

Discuss Games, Hardware and News on PC Gaming **Discord** https://discord.gg/4bxJgkY **Mastodon** https://cupoftea.social **Donate** https://ko-fi.com/cupofteasocial **Wiki** https://www.pcgamingwiki.com

founded 2 years ago
 

A Bungie engineer has tweeted out that Diablo 4's enemy scaling is "one of the worst ideas," and the President of Blizzard, Mike Ybarra, has clapped back.

top 3 comments
sorted by: hot top controversial new old
[–] [email protected] 8 points 2 years ago (2 children)

I beat the campaign and the enemy scaling just sucked all the fun out of the game for me. I never felt any stronger and the gear "upgrades" felt like they did nothing.

[–] [email protected] 3 points 2 years ago

Agreed, you can just grind to have that Diablo power fantasy that never comes.

[–] [email protected] 2 points 2 years ago

That's basically my experience with any RPG that incorporates scaling, especially Blizzard games. Blizzard scaling feels very hit or miss to me, at one point you feel totally OP and 1 level later you feel like you're hitting your enemies with a wet noodle.

I hate scaling in RPG's with a passion.