Osa-Eris-Xero512

joined 2 years ago
[–] [email protected] 8 points 10 months ago (1 children)

You had us at coors light.

[–] [email protected] 6 points 11 months ago

Lol, i thought it was the other account. Well, goes to show the mbin instances are pretty much the same. I ended up with kbin.run

[–] [email protected] 7 points 11 months ago (1 children)

I was at that point last week and ended up biting the bullet and migrating my subscriptions over to this account. Really wish there was a first class account migration tool available though.

[–] [email protected] 3 points 11 months ago

That far out, the golf course was probably on an independent grey-water system and not the main grid. Probably had tankers pulling it straight from the wells and driving it to the site of the fire.

[–] [email protected] 1 points 11 months ago

If this counts then my first game is explorer.exe

[–] [email protected] 15 points 11 months ago (1 children)

Most Americans couldn't tell you anything he did other than 'Obamacare'. The wild radical thing was entirely a marketing strategy, and a wildly successful one at that.

[–] [email protected] 1 points 11 months ago

While its nice when a program let's you pick the egress interface for its network traffic, split tunneling is still on the host os for handling its route table and making sure that's set up correctly. Like, were people setting up split tunnel networks where they were treating the vpn interface as a proxy, pointing the software at it, and just hoping for the best?

[–] [email protected] 5 points 11 months ago (2 children)

split tunneling is not 100% secure

This keeps being said and I don't understand why people keep saying it. Split tunneling should be exactly as secure as your route table makes it, shouldn't it?

[–] [email protected] 14 points 11 months ago (1 children)

This was annoying me too, and I solved it by spinning out a VM that exists just to run qbittorrent and the vpn connection.

[–] [email protected] 30 points 11 months ago (1 children)

Your math is wrong, it's closer to 60/10/30, with the problem being that the 30% all live around each other (and are good at gerrymandering)

[–] [email protected] 9 points 11 months ago

This is literally a microcosm of the whole issue with gamedev right now. Constant churn of short duration contracts terminating the second the money coming in is below a predetermined threshold. Good on Arrowhead for trying not to be part of the problem.

[–] [email protected] 1 points 11 months ago (1 children)

And the lack of those other things exacerbates this one. It's all the same problem, with the same solution.

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