PrimalHero

joined 2 years ago
 

A front-end (GUI) for mednafen emulator

Added a 'Recent files' menu.
Fix misalignment of screenshots.
Added and fixed settings (up to mednafen 1.31.1).
pce, pce_fast: Correct sha-256 bios (thanks to SamRohod for reporting).
[MacOS] Use macOS keyboard mapping when __ APPLE __ is defined (patch by codeman38).

1
SameBoy 0.16.3 (sameboy.github.io)
 

SameBoy is a user friendly, powerful and open source Game Boy, Game Boy Color and Super Game Boy emulator for macOS, Windows and Unix-like platforms.

This version is backwards compatible with save states from SameBoy 0.14.3 and newer, as well as save states from any BESS compliant emulator

 

The SBEMU project emulates a Sound Blaster and works with real DOS on a range of obsolete computers. Instead of getting only PC speaker sound, we now have FM...

 

https://www.mamedev.org/releases/whatsnew_0264.txt00:00:00 New working systems00:01:01 New working clones00:02:04 Systems promoted to working00:02:13 Atari 2...

 

After the EU commission fined Apple $2 billion and announced that it’s not satisfied with the changes the company made...

 

DSi Menu replacement for DS/DSi/3DS/2DS

What's new?

DSi-based themes: Startup time has been decreased by 2 seconds!
    Console icons are now only loaded when such ROMs are listed.
R4 theme: Added support for the original .bmp skin files!
Moved the Game Loader setting from the nds-bootstrap settings page to the Games and Apps settings page.
File/Directory listings are now logged.
Like with the rest of our April Fools features, the .ntrb format is now hidden on days except for April 1st!

Bug fixes

Fixed a long-standing bug where TWLMenu++ would crash if single-character files are found. (ex. X.gb)
3DS theme: Fixed a returning bug (due to LTO), where the box art would appear behind the rotating cubes.
Fix GBA bios.bin detection on flashcards.
Re-compiled the included FastVideoDSPlayer build.
The libnds sleep mode function is now fully disabled, in order for TWLMenu++ to properly boot with SLEEP_MODE = 0 set in sd:/_nds/TWiLightMenu/settings.ini and on consoles which trigger sleep mode with the console lid opened.
Other minor fixes and improvements.

 

ColecoDS - An Emulator for the DS/DSi. Original port by Alekmaul. Phoenix-Edition by Wavemotion with support for Colecovision, ADAM, MSX1, Sord-M5, Memotech MTX, Spectravision SVI, Hanimex Pencil II, Tatung Einstein, SG-1000/SC-3000 and the Creativision.

Removed DrZ80 core - the high quality CZ80 core is all that remains.
Complete overhaul of the Adam handlers to clean and refine.
Fix for games like Best of Broderbund (dsk and ddp) now load properly.

 

A Nintendo 3DS emulator based on Citra

Android: Major stability improvements for the Vulkan renderer (Thanks GPUCode!)
Enabled SPIR-V optimization, allowing for smaller compiled Vulkan shaders
Android: Added an overlay button to swap screens
    This button is disabled by default, and must be enabled in Overlay Options --> Toggle Controls
Android: The side drawer is now locked by default
Default system username is now "LIME3DS"
Default number of play coins has been updated to 300
Fixed the Exit hotkey not working correctly

 

Classic Atari 2600 and 7800 games emulator

.net sdk update; lightgun movement fix

 

A video game ROM collection manager to help filter, sort, patch, archive, and report on collections on any OS.

Release Highlights
Fix: parent/clone inference with game "alternates"

@MrNoOneRed found that the GoodTools-style [a] and [a#] tags were not getting grouped into parent/clones with TOSEC DATs. This has been fixed.
Checksum cache updates

Feature: checksums of non-archives are now cached.

This is most helpful when copying or moving large files such as ISOs, or when calculating MD5/SHA1/SHA256 hashes.

Fix: test for cache write permissions.

Previously, igir would write its cache file to ./igir.cache. But it can't be assumed that this file path is writable, as reported by @TheBrainScrambler on NixOS. So now igir will fall back to writing the cache file to ~/igir.cache.

##$ Token updates

Feature: new {romm} token.

@maxexcloo has added support for RomM, a web UI to help visualize ROM collections. As of writing, RomM does not have any mass ROM sorting functionality, so igir is a great choice to help organize RomM collections.

Feature: added "cracked" game type.

A new "cracked" game type has been added that will affect the {gameType} output token. Games considered "cracked" have had some copy protection removed, and by definition are not retail, so they will also be excluded by the --only-retail option. Thank you @MrNoOneRed for the feature suggestion!

Fix: "Famicom" and "Super Famicom" DATs.

"Nintendo Entertainment System" and "Super Nintendo Entertainment System" have been supported for a long time, but @kerobaros pointed out that "Famicom" and "Super Famicom" were not. This has been fixed.

 

Sudachi is a Nintendo Switch emulator for Android, Linux, macOS and Windows written in C++

 

Rebranded logos and strings to use Lime3DS's branding over Citra's
Compatibility list is now stored locally
Window title and Discord RPC now use full game titles instead of abbreviated ones
GSP_GPU: Fix framebuffer dirty bit
HLE DSP: Fix sample clamping in SimpleFilter
Fixed misc build issues with GCC and Clang

Notes

This is the initial release of Lime3DS. Above patch notes are relative to Citra 2104
If you were using the Android alpha builds of Lime3DS, you will need to uninstall that version before installing this one, as the app ID has been changed

[–] [email protected] 2 points 1 year ago

I have not tried Windows on QEMU But I am running Android x86 on it and it works better than on virtual box. I am using AQEMU as a gui on Linux, which makes things easier.

[–] [email protected] 3 points 2 years ago

Megatron finally succeeded in cyber-forming earth

[–] [email protected] 1 points 2 years ago (4 children)

Firefish is used for several different things from what I can see while googling. Firefish.ltd.uk and Firefish.io that seems to be bitcoin related. So I find an odd choise for calckey name.

[–] [email protected] -4 points 2 years ago (1 children)

The weird humor ruined the move for me. Especially those hotdog hands so disgusting.

[–] [email protected] 2 points 2 years ago* (last edited 2 years ago)

I have not used it much to compare it. But this is a cross-platform emulator.

[–] [email protected] 2 points 2 years ago* (last edited 2 years ago)

Not for me, it always works smoothly.

[–] [email protected] 1 points 2 years ago (3 children)

Same for me, snaps work everytime, flatpacks rarely do.

[–] [email protected] 1 points 2 years ago

Good idea. It seems supersonic the moderator has not been active for a week on kbin.

[–] [email protected] 1 points 2 years ago (2 children)

I wish this would be pinned so can be always at the top. Or the link added to the sidebar.

[–] [email protected] 3 points 2 years ago

I like the logo you designed but yeah it is up to @Supersonic to change that.

[–] [email protected] 1 points 2 years ago

Yes, it was a Retroarch thing. I hope other stand-alone emulators implement Retroachievements as well.

[–] [email protected] 1 points 2 years ago

I did not know that is was possible. Maybe I will play around with it but I am kinda afraid of making everything ugly.

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