PrimalHero

joined 2 years ago
 

Multi system emulator in js

Fix scroll bar css (Thanks to @allancoding)
Flip the context menu instead of going off the page
Add hooks for save files (Thanks to @gantoine)
Add class for each virtual gamepad button
Add EJS_forceLegacyCores option
Add EJS_noAutoFocus (this is only for advanced developers, not likely an option you will use)
Added supported Amiga file extensions (Thanks to @michael-j-green)
Display the file name of the ROM/disk when using M3U lists (Thanks to @michael-j-green)
Added vsync option
Added advanced shader configuration support (Thanks to @n-at)

 

Rosalie's Mupen GUI

Fix incorrect usage of cmake's GNUInstallDirs (thank you @OPNA2608)
Fix opening zipped ROMs when compiling with minizip-ng instead of minizip
Fix RMG with paraLLEl crashing in mesa when using musl libc (thank you @orbea and @nekopsykose)
Update GLideN64, parallel-rsp and SDL_GameControllerDB

 

A Virtual Boy emulator for the 3DS.
This release features a new audio engine allowing for sample playback, improved support for some homebrew such as Hyper Fighting and Elevated Speed, and a number of UI improvements, including button controls.

Some games may play samples at an incorrect speed. A compatibility list has been created, listing these and any other lingering issues.

Big thanks to everyone who contributed!
Emulation improvements

New audio engine allowing for sample playback
16MB ROMs can now be loaded on o3DS
Fixed music speed in Golf
Faster affine layer drawing
Various other emulation bugfixes (including #41 and #43 by @pizzarollsroyce)

UI improvements

Button input in GUI (#47 by @JeffRuLz)
Zip file support
Improved debug dumps for easier crash reproduction
Allow mapping face buttons to the triggers on N3DS (#39 by @vaguerant)
Button to turn off the touchscreen backlight (#48 by @vaguerant)

 

Sudachi is a Nintendo Switch emulator for Android, Linux, macOS and Windows written in C++

 

🕹 A video game ROM collection manager to help filter, sort, patch, archive, and report on collections on any OS.
Feature: SHA256 support

v2.6.0 added the ability to calculate MD5 and SHA1 checksums, and now SHA256 has been added as well. SHA256 is non-standard in that it's not part of the original Logiqx XML DTD, but some groups include it such as No-Intro's "standard" (non-parent/clone) DATs, and Hardware Target Game Database.
Feature: {onion} output token updates

@maxexcloo added support for the following consoles:

Amiga CD32
Commodore VIC20
NEC PC-FX
Nintendo DS
Sinclair ZX-81

 

The Wine development release 9.5 is now available.

What’s new in this release:

Initial SLTG-format typelib support in widl.
Exception handling on ARM64EC.
Improvements to Minidump support.
Various bug fixes.

 

DSi Menu replacement for DS/DSi/3DS/2DS

What's new?

Updated AP-fix for Pokémon: Refined Gold Overhaul (v3.2.2).
@reddleak: Improved the DSi theme's dropdown startup animation to closely resemble the one in the original DSi Menu!
@reddleak: Added the ability to set default starting directory by pressing Select + X buttons!
@reddleak: Added show empty boxes option.
    Can be set to hide the empty boxes in the DSi theme.
@lifehackerhansol: Autoboot file for Original R4SDHC is no longer out of date.
@reddleak: Added delay to scrolling in the Saturn theme.
Improved .md file detection for Genesis/MD ROMs.
@reddleak: Asterisk is now displayed when a setting has been changed in TWLMenu++ Settings.
@reddleak: Confirmation message is now displayed when exiting cheat menu without saving.
roms folder has been re-added! This is useful for first-time users who may not know where to put ROMs and/or users who want to easily organize their ROMs.

Bug fixes

@reddleak: Fix HBL music looping issue.
@reddleak: Error sound no longer plays when reaching the end of the page in the Saturn theme.

 

WiiStation (formely WiiSXRX_2022), is a Sony PlayStation 1 (PS1/PSX/PSone) emulator, forked from the original WiiSX-RX (http://github.com/niuus/WiiSXRX) emulator by NiuuS, originally a port of PCSX-Reloaded, but with many changes from PCSX-ReARMed, for the Nintendo Wii/Wii U.

Ver 3.2:

SPU: Correction for overflow of 16 digit numbers.
psxbios: implement yet more memcard details.
Fixes Formula 1 freezing at first loading screen.
Update to latest libCHDr.
To avoid errors where CHD games occupy too much memory, move Lightrec's 4M Buffer to MEM2 memory.

 

Emulator of x86-based machines based on PCem.

What's Changed

Video related changes: by @TC1995 in #4190
S3 ViRGE: Respect blend control compose modes on pre-GX2 ViRGE by @Cacodemon345 in #4193
S3 ViRGE/GX2: Fix screen overlay staying on Windows XP by @Cacodemon345 in #4194
Fix the internal name of the S3 Trio64V+ VLB by @cartifanwlr in #4197
S3 ViRGE: a bit of cleanup by @Cacodemon345 in #4195
S3 ViRGE: Buffer flips no longer trigger recalctimings by @Cacodemon345 in #4198
Fix AppStream metainfo file by @AsciiWolf in #4200
unix_serial_passthrough.c: check errno for EWOULDBLOCK by @rilysh in #4199
Temporary solution to a 24bpp issue and hblank. by @TC1995 in #4204
bswap.h: fix GCC requirements for bswap* builtins by @rilysh in #4201
Updates to README.md adding links to other managers by @jriwanek in #4206
S3 ViRGE/GX2: Fix frozen display when stream processors are enabled by @Cacodemon345 in #4207
S3 80x cursor fixes: by @TC1995 in #4208
MGA: Implement BPLAN for BITBLT operations by @Cacodemon345 in #4213
MGA: Move BPLAN handling to the right place by @Cacodemon345 in #4218
MGA: Implement X11 hardware cursor by @Cacodemon345 in #4221
Update translations by @kzmidze in #4215
Fix OPL audio not playing by @Cacodemon345 in #4225
Fix ACPI poweroffs disabling exit confirmations by @lemondrops in #4227
Add a correct PnP ROM for the CT4380 Sound Blaster AWE64 by @lemondrops in #4228
ESDI/MFM AT changes: by @TC1995 in #4229
Mach8/32 horizontal display changes. by @TC1995 in #4230
IDE changes (now for MCA). by @TC1995 in #4231
IDE/ATAPI port/irq changes for MCA: by @TC1995 in #4233
Add Vision Systems LBA Enhancer by @Cacodemon345 in #4240
Miscellaneous joystick cleanup by @lemondrops in #4242
Qt: Disable device checkboxes when ROMs for them aren't present by @lemondrops in #4244
Solved the IRQ mess of ESDI MCA. by @TC1995 in #4246
Fix Novell NE2000's default IRQ being out of range by @lemondrops in #4271
GHA: Disable win32 in CodeQL by @cold-brewed in #4273
Fix Ghostscript DLL filename in an error message on 64-bit Windows by @lemondrops in #4275
Miscellaneous fixes and improvements for v4.1.1 by @lemondrops in #4276

 

Updated to desktop MAME 0.263. Improved SAF support for MESS software media. Added right stick and analog triggers support to generic controllers

 

Simple Launcher is an Emulator Frontend that lets you play retro games with ease.

Improved mechanism to handle games without cover. Users now have more options.
Enhanced error logging mechanism.
Implemented handling for the loading of corrupted images into the UI. Users will be notified of corrupted image files. The corrupted image will be replaced with the default image.
Fixed some bugs.
Corrected some variable names.

 

Plus42, an enhanced HP-42S calculator simulator

view more: ‹ prev next ›