QueenOfSquiggles

joined 2 years ago
[–] [email protected] 7 points 2 years ago

I'm bi-ace <3

Optionally pronounced like an Italian word.

[–] [email protected] 4 points 2 years ago

Well I'm an addict to Fedi so you can follow me on my CalcKey, @[email protected]. That's probably the best bet to hear about news and stuff. Just warning that I also post personal stuff so that's a thing

[–] [email protected] 3 points 2 years ago

Thanks for the resource!

[–] [email protected] 2 points 2 years ago

Thanks for the advice! I think the beginner box sounds like my speed. My intro to TTRPGs was a 5th level adventure in 5e so actually easing into the system sounds wonderful!

[–] [email protected] 3 points 2 years ago

I'm going on Coursera, there's one made by IBM and it's like $50 per month (USD). I'm assuming if it's IBM it's gonna be at least decent

[–] [email protected] 1 points 2 years ago (3 children)

I'm glad I could help out! If you wanna check out more of Godot's awesome features the official docs are really great! It has gdscript and C# examples all over so it's really helpful

[–] [email protected] 4 points 2 years ago (4 children)

Mind if I ask a bit about P2E? I just haven't played a TTRPG in a few years now but I want to get back into it. I've DMed a ton of games in D&D 5e before. My question being, what kinds of resources were helpful for you and your players to transition over to Pathfinder? Most of my players have only ever done D&D and usually just 5e.

[–] [email protected] 7 points 2 years ago (7 children)

I'm working on a couple things. I'm doing hobby game development and working on a Full Stack Development Certification. The hobby stuff is mostly for fun, the cert is so I can maybe get a job.

My game project is a cutesy little farm game inspired by Slime Rancher but where the player is a novice witch in a magical forest.

[–] [email protected] 2 points 2 years ago (6 children)

Well I'll join in so long as this thread exists (I am expecting self promo to be less aggressively harassed on Lemmy compared to Reddit)

Sorry to make it so long, I wanna try to share what I'm making as well as who I am and what I do.

I'm a primary hobby dev, trying to make a couple bucks from my games but not really living off them. I've primarily been making little horror games since they are really fun for me and horror is a very comforting genre.

Now I'm letting myself be "basic" and making a cutesy Magical Farming/Ranching game in the style of Slime Rancher, but with some various farm sim and RPG influences. I'm making it in Godot with C#.

I do all of my games as open source projects under the GPL 3 license (copy-alike license). I see it as a way to give back to the internet which is largely responsible for teaching me how to code and also letting people smart enough to compile it themselves to have my games for free if they so choose. I've also had some pull requests for different improvements on some of my stuff which was unexpected but super cool.

One of the intentional design features of the farm game is being very data driven. I'm setting the game up for translation keys and many of the features are using custom resources (Godot's Scriptable Object equivalent). I'm using Godot's patch loading feature to allow loading mods fairly easily. So all one needs to do to make a mod is write a few files, which in Godot is super easy to do.

I don't really have any pics yet since the game is way super alpha stages. I'm still getting some features working properly and there's a lot to do before it'll be done. Hoping I can publish on steam but otherwise all my games usually go on Itch.io.

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