What if we go back to example 1 but this time they design the AI themselves?
Renacles
I enjoy arguing with people who enjoy arguing about beer. Checkmate.
I mean, it doesn't apply to everything.
Let people enjoy things.
More like 1 and a half, the current generation is 3 years old.
My experience is kinda the exact opposite, I hate how repetitive the planets are and stopped exploring them besides setting up resource collectors.
What I love about the game is the questing and ship building aspects, there is so much depth to what you can do with your ship that it's kind of ridiculous that it's such a small part of the game otherwise.
Kind of, I don't mind the surface being procedurally generated but the landmarks themselves are empty.
Finding a dungeon in Skyrim means a unique layout, rewards and maybe a quest. In Starfield landmarks can't be unique because they need to populated too many planets but they are also empty, there is never anything worth grabbing or finding inside.
Arriving at a country as a refugee is legal.
I like it so far, planetary exploration and the ship are the biggest letdowns.
I get the feeling that it would be a much better game if they just focused on what they are known for being good at, interesting maps and immersive worlds.
Guys, this is literally just a tech demo made in Unreal, it's not news.
If this is such a big issue then Bethesda should make it a top priority to fix it, it does sound like a complicated issue though.
Server issues at launch are to be expected, I still don't understand who thought removing offline mode was a good idea.