dpunked

joined 2 years ago
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[–] [email protected] 5 points 1 year ago (3 children)

I know this is serious and after all, I live in one of these red marked shapes but I could not help but notice that the areas with normal water levels look like: Bottom: kids boot leaving a footprint in the snow Above: some fancy pirate shoe Top: a mean parrot

[–] [email protected] 4 points 1 year ago (1 children)

The pain gunner was so unique and fun to play

[–] [email protected] 1 points 1 year ago (1 children)

There are a couple, we only own one

[–] [email protected] 16 points 1 year ago (2 children)

There is a nice easter egg on the page, it has to do with the crowbar at the bottom!

[–] [email protected] 2 points 1 year ago (3 children)

Things can move a bit, I did shake the box with everything inside, nothing came loose or was damaged afterwards. I rarely shake my games a lot so this would be secondary for me. It also still leaves some room for expansions if I want to add them.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (5 children)

And this is what it looks like all inside the box

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

Last Wednesday we played a 4-player game of Evacuation by Vladimir Suchy - we all were new to the game but all came prepared having watched a how-to play video.

The game is a race to evacuate your people and economy from earth, which has become uninhabitable, to a new planet. During the game you will have to dismantle you local economy on earth, transport people and infrastructure and build up on the new planet. You will have 4 years to do so and each year is divided into 7 different phases. The action phase is by far the most time consuming as you will use the resources generated to buy ships, build building, settle people and conduct research. To perform actions, you will need to invest your generated energy and as the game progresses and you dismantle your economy on earth you will need to carefully plan to have enough production already on the new home for the next year. Its a balancing act and rather challenging. Each action has a specific value and in the next phase you add all the values together to advance on the progress track which unlocks moving certain aspects of you economy and settling new biomes on the planet.

While the game only has 4 turns, the phases are long enough and filled with decisions that it does not feel like you need to min/max too much. This is something I never liked about Arnak which is also from CGE. While overall I thought it was an interesting game it feels a bit over-complicated. I would not mind to play again but would not buy it myself to add to the collection. Towards the end of the game everyone is basically performing the same actions (or at least the 4 of us were). Might be possible to play a different strategy but in such a complicated game it can be hard to come up with the alternative strats. The final advancing on the progress track in year 4 feels more or less pointless.

Furthermore, we also played 2-player Castles of Burgundy which we actually tied in score :D and a game of Ark Nova which was a bit of a slaughter. However, we finally found a good way which avoids shuffling the cards of Ark Nova and makes playing a bit more fun.

[–] [email protected] 3 points 1 year ago

Oh! My apologies I did not realize

[–] [email protected] 1 points 1 year ago

I tried Stone Age but felt that it was a bit lackluster. Its OK but I decided then not to buy it.

[–] [email protected] 3 points 1 year ago (1 children)

Oh! What happened during Ticket to Ride? Just a lot of frustration?

 

While the article is just rubbish, as if vertical va horizontal is settled by sticking your games to the wall (how big do they think my house is, maybe if I life in a climbing gym). However for a few games it could be cool.

 

Anymore besides the one mentioned in the article? I think BGA is probably the best know one

 

Tips, suggestions, warmings? All is welcome!

 

Anyone go? Any cool finds?

 

The Hong Kong Medical Association said it’s found that playing board games can be quite effective in slowing down dementia in patients, and urged the government to invest more resources into expanding such programmes.

More reasons to play more!

 

Please share your thoughts, experience or new find!

 

Any suggestions, warnings or memorable sessions?

 

Anyone interested in game design and would like to learn more, I can only recommend this free MIT course.

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