xav

joined 2 years ago
[–] [email protected] 1 points 1 year ago

Pareil. Un ami.

[–] [email protected] 7 points 1 year ago (2 children)

This is so sad.

[–] [email protected] 30 points 1 year ago (2 children)

Plot twist: 95% of the engineering team was fired once the code was "done". Including the poor schmuck who authored this.

[–] [email protected] 16 points 1 year ago

But but but ... Elon, the Free Market ! You can't ask for regulation, that immoral. You, the champion of Freedom, how sad this is ...

[–] [email protected] 4 points 1 year ago (1 children)

Regardless of the very subject of the post, linear types and do.. final constructs would be a welcomed addition.

[–] [email protected] 1 points 1 year ago

Got it. Thanks !

[–] [email protected] 32 points 1 year ago (18 children)

Ok help me there. What am I looking at ?

[–] [email protected] 0 points 1 year ago

Warning: in the first case "value" is actually a shared reference, not a value.

[–] [email protected] 1 points 1 year ago

I want my map application to look exactly like that.

[–] [email protected] 1 points 1 year ago (1 children)

"JO" = jeux olympiques = olympic games.

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (1 children)

You could argue that C++'s new is Rust's Box::new, and delete is replaced by RAII. Same concepts but way better ergonomy.

[–] [email protected] 12 points 1 year ago (5 children)

I find it's a mix between ML languages and C++, and knowing one of them would help yes. If you're tired if chasing a wild pointer because of a subtle use-after-free in a multithreaded monster under gdb, you'll love #rust.

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