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Summary by brave leo :

  • Unity continues to lay off employees with abrupt communications and 5am emails.
  • The company has laid off 25% of its workforce this fiscal year, costing $205 million.
  • Many former Unity employees report that they were not notified beforehand about their layoffs and only received a 5am email notification.
  • Unity has been criticized for its poor communication and treatment of employees during difficult times.
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00:00 - Intro (Linux Gaming in 2025, compatibility, etc.)

02:53 - The Witcher 3 03:20 - Counter Strike 2 04:04 - Plague Tale: Requiem 04:36 - Cyberpunk 2077 05:10 - Robocop: Rogue City 05:31 - Banishers: Ghosts of New Eden 06:12 - Hellblade 2 06:32 - Black Myth: Wukong 06:50 - Homeworld 3 07:19 - Resident Evil 4 07:42 - S.T.A.L.K.E.R. 2 08:12 - God of War: Ragnarok 08:39 - Silent Hill 2 08:56 - Warhammer 40K: Space Marine 2 09:30 - The Riftbreaker 10:07 - Palworld 10:31 - The Thaumaturge 11:03 - 19 Games Average

11:42 - Final thoughts (ROCm, Linux Gaming, Online Games, etc.) 18:21 - Channel Members 18:42 - More Videos

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I hate Yuffie.

MATERIA MATERIA MATERIA!!!

Load this child into the Junon Cannon and send her home at muzzle velocity.

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Spaceship (tetramatrix.itch.io)
submitted 3 weeks ago by [email protected] to c/[email protected]
 
 

Hey, do you like gaming?

I’ve been working on a simple old-school retro OpenGL side-scroller shmup, and I’d love for you to check it out!

If you have a moment, it would mean a lot if you could leave a rating, write a quick review, or share a kind comment.

  1. https://tetramatrix.itch.io/old-school-retro-mini-game-spaceship.
  2. https://tetramatrix.github.io/spaceship/
  3. https://read.cash/@Gigamegs/simple-old-school-retro-opengl-side-scroller-shmup-0a184b7d

I’ve really enjoyed creating it so far and have plans to add more features soon.

Thanks so much for your support!

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They only have to list all 10 games on that app. Easiest article ever.

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Are you a tired Musou player? Or would you like to get into the Dynasty Warriors series, and want a simple and fun game to try out? If you don’t mind the presence of these handsome samurai who need to save Japanese history from paradoxes, then this is the game for you!

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In this video, we provide context LTT missed in their recent "Raytracing is Now Mandatory" video. We address three overly praised titles and discuss the real definition of optimization.

We then bridge the connection between profits and optimization and end the poor excuse regarding how optimization is too expensive to provide in modern development. We then address the real issues with AI and ray tracing and define the problems with corporate graphic solutions.

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submitted 4 weeks ago* (last edited 4 weeks ago) by [email protected] to c/[email protected]
 
 

Turbo Overkill is a fantastic boomer shooter. The gameplay is really flawless from chainsaw legs to mid-air dropkicks, the pacing is highly satisfying. Every level escalates chaos with vehicle mayhem, bounty hunts, and zero-g grappling. The game mechanics are constantly evolving and never monotony never creeps in. Then there's the synthwave soundtrack that really keeps the adrenaline going.

While other retro games like Selaco nail nostalgia, Turbo Overkill is a complete package. It's got a lot of polish and superior variety. Highly recommend checking it out if you like shooters.

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I'm tired boss.

Boss kills me

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I'll start by saying I had a bit of trouble wording the title but I'll try to elaborate on it. I find it can be a bit daunting at times figuring out what a decent entry point is in a series of video games without searching online first. Sometimes there will be ten games released across three different generation of consoles with reboots, prequels, and remasters and you can feel a bit left out of the loop if you start with the most recent release.

I'm wondering where people would recommend starting in other popular series like Nier, Final Fantasy, Armored Core, Ace Combat, Assassins Creed, Metal Gear, Metroid, Resident Evil, and so on.

It might make for a fun bit of Friday discussion and encourage some people to try out some new games.


Here's my example:

With the Fallout series I'd say you could easily start with any game because you have a new protagonist each time and a lot of the lore is reintroduced. The exception being Fallout 2 because it feels a bit more like a direct sequel to the original.

I would probably recommend Fallout New Vegas as a starting point because it's the fan favorite, has a few quality of life upgrades over Fallout 3, Fallout 4 adds a lot of extra mechanics to the game so going backwards in the series if you wanted more Fallout could feel a tad awkward and take some readjusting if you are accustomed to them, and the classic Fallout games can be a bit of a challenge if you aren't used to old school RPGs.

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Disclaimer: I don't think I'm the target audience for this game

Picked this game up (on sale) for my partner who is a low-key potter head. Been playing for the past couple of weeks together and it's been....interesting (still fun though).

First Impression: 1. The player controls and game mechanics make this game near unplayable. From the start to about midgame, the way a character moves or how you navigate menus/controls just drives you absolutely nuts. 2. The actual "Hogwarts" classes fucking suck, there's no comparison on how badly they failed at these. 3. The game is mercilessly plagued by bugs (some annoying, others game breaking).

This was all before actually looking into the game online. I heard when it was originally being developed, but kinda lost sight of it once it actually came out. I couldn't believe when I saw it was "Game of the Year" for so many outlets and awards. I will admit the depth of the spell system and work that went into it is pretty neat. If that was their main goal then they squashed it.

After spending so much time on it and seeing it through a fan's eyes and reading about it, I'm just confused on if this is a great game or something that fell short (and hopefully then improved upon for the sequel). Puzzles: I have a few that haven't been solved yet, sometimes I think a puzzle is extremely deep then I find something that gives you the answer with no thought (or the voice overs tell you what to do before you have a chance to look at it). I'm trying not to spoil any Easter eggs or hard puzzles but part of me is worried I'm looking at this deeper than I'm supposed to be and all of this just actually sucks. I did COD Zombie EE's and that shit gets deep, I'm holding out hope and continuing to try and do more on my own.

A huge caveat: I purchased this through the switch store, and it should have absolutely not had a switch release! Load times are extremely painful, graphics are completely shit, and I suspect all the bugs and crashes I've gotten are from trying to play it on a switch. PC play and mods probably make this a completely different game.

Everything else on it is pretty standard and/or substandard. Shitty "Open-world!!" that's a failed perspective (enemies basically in the backyards of the town, way too clustered), they litter the map with repeats or useless shit (who else tried the skipping stones or various "Interactive Items" for hours till giving up on all of them?). Gear and equipment is shit and the upgrade/trait system is pretty "primary school level" thought process. Capacity for everything is abysmal especially for a "magic" world and improving the limited capacity is pretty "fetch quest" level of enjoyment.

Context: Just basically in the late game now trying to 100% everything before doing the last two main quests since the interest in completing it after might not be there.

TL;DR, semi-decent buy on sale especially if you're into the potter lore. Subpar rpg/adventure game: If you're casual, wait for a sequel where it will probably have all the systems improved.

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