RetroGaming

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Vintage gaming community.

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If you see these please report them.

founded 2 years ago
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Spaceship (tetramatrix.itch.io)
submitted 12 hours ago by [email protected] to c/[email protected]
 
 

Hey, do you like gaming?

I’ve been working on a simple old-school retro OpenGL side-scroller shmup, and I’d love for you to check it out!

If you have a moment, it would mean a lot if you could leave a rating, write a quick review, or share a kind comment.

  1. https://tetramatrix.itch.io/old-school-retro-mini-game-spaceship.
  2. https://tetramatrix.github.io/spaceship/
  3. https://read.cash/@Gigamegs/simple-old-school-retro-opengl-side-scroller-shmup-0a184b7d

I’ve really enjoyed creating it so far and have plans to add more features soon.

Thanks so much for your support!

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The Video Game History Foundation (VGHF) has officially launched its Digital Library in early access as of January 30, 2025. This online archive provides free access to a vast collection of video game history materials, including over 1,500 out-of-print magazines, promotional materials, artwork, press kits, and never-before-seen game development documents.

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GOG has announced the launch of a new feature called Dreamlist, aimed at reviving classic games that have been difficult to bring back. This tool allows users to vote for retro titles they would like to see re-released and share personal stories and memories tied to these games.

This initiative builds on GOG's ongoing commitment to game preservation, such as its Preservation Program, which ensures compatibility of older games with modern systems. Recent successes include the re-release of Dino Crisis and Dino Crisis 2.

Each game on Dreamlist has a dedicated page where fans can cast votes and contribute narratives. The data collected will be used by GOG in discussions with intellectual property holders, aiming to bring back games that might otherwise remain inaccessible due to licensing or technical challenges.

How can you participate in the Dreamlist?

  • Voting for your favorite retro games.
  • Sharing personal stories and memories tied to these titles on their dedicated pages.

Which classic game from your childhood do you think should be prioritized for re-release through the Dreamlist?

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The first two Dino Crisis games, Dino Crisis and Dino Crisis 2, are now available on GOG as of January 29, 2025. These classic survival horror titles, developed by Capcom, have been re-released with modern enhancements as part of GOG’s Preservation Program.

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Powering up multiple retro consoles can be a tangled mess, but the Retro Tap aims to simplify that with one power block for up to 10 gaming systems.

  • Up to 10 consoles
  • Simultaneously runs over 4 or 6 of them
  • Includes resettable fuses for safety
  • Available medical-grade PSU with a ripple reduction compared to Triads
  • Supports PS2 Slim PSU and features input polarity protection

The creator, @KytorIndustries, mentions that heavy-duty 18AWG copper wire is used, ensuring a clean power delivery over lengths of 6.5 feet and 13 feet (as shipped).

Availability and Price

The Retro Tap will ship in Q2 2025 at an "affordable price".

Conclusion

If you're tired of handling multiple power bricks and lengthy cables, this could be a game-changer. Will it live up to its promises? Time will tell.


How would the Retro Tap change your current setup?

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The classic MMORPG RuneScape has been successfully ported to the Sega Dreamcast by the homebrew development team LobotomyDC, marking another milestone for the retro console’s vibrant community.

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According to multiple reports, The Sims 1 and The Sims 2 are set to be re-released digitally on PC later this week as part of EA’s “Nostalgia Now” event celebrating the franchise’s 25th anniversary.

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As the gaming retro scene continues to innovate with new iterations of FPGA-based consoles, Taki Udon has lifted the lid on his latest creation. The SuperStation One, an open-source PS1 FPGA gaming console.

The SuperStation One is deisnged to play PS1 games, but fully supports the MiSTer platform, making it a versatile addition to any retro collection or setup. It boasts an array of features tailored to enhance your home entertainment system experience:

  • Video Output Options: Including HDMI (1536p/1440p), VGA, DIN10, Composite / RCA, and Component outputs.
  • Audio Output: Equipped with 3.5mm Analog Audio and TOSLINK Digital Audio support
  • Networking & Connectivity: Complete with built-in Wi-Fi and Bluetooth capabilities, plus an NFC reader for compatibility with Zaparoo.
  • Expansion Ports:
    • USB Type-C for power and charging
    • TF Card Slot (64GB pre-installed)
    • Dual Combo PS1 SNAC ports for controller connections
    • IO Expansion Slot for the SuperDock accessory, which includes a CD/DVD drive, x4 USB-A ports, and a 2280 m.2 SSD bay.

The official specs highlight that the console is lightweight yet fully equipped with robust hardware:

  • Cyclone V FPGA
  • 128MB BGA SDRAM
  • 24-bit ADV7125 Video DAC

Availability and Pricing

The SuperStation One is currently available for pre-order on the official Retro Remake site, starting at $149 (see the original article for a link). The early response to this release has been enthusiastic, with the units quickly disappearing off the shelves as of writing.


What do you think of the SuperStation One as an alternative to the MiSTer FPGA?

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I've tried swapping A and B in the onioncfga.json but no luck.

I'm used to playing Celeste with A set to jump but on the TrimUI brick it is set to B so it's making it impossible for me to play TT

Any help would be appreciated! Thanks

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Sega has recently filed trademarks for Skies of Arcadia and its Japanese counterpart Eternal Arcadia, sparking speculation about a potential revival of the beloved RPG.

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cross-posted from: https://feddit.org/post/7290025

MSX: Als Sony, Philips, Samsung und Microsoft kooperierten, Computer zu bauen

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Do you think 80's arcades were dark rooms with colorful carpets and neon lights? That was hardly the truth. This video does a fantastic job covering the diverse aesthetics of several chains of amusement centers as they tried to distance themselves from the seedy establishments where teenagers would skip school.

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submitted 4 days ago* (last edited 3 days ago) by [email protected] to c/[email protected]
 
 

Looking for retro games to play while on a bus/train. Any retro console.

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Taki Udon has officially unveiled the SuperStation One, an FPGA-based gaming console designed to replicate the original PlayStation experience with modern enhancements. Pre-orders for the console are now open as of January 25, 2025, starting at $149.99 for the Founder’s Edition (now sold out) and $179.99 for the standard version.

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Bringing Super Mario 64 to the GBA: A Technical Demonstration of GBA's Capabilities

Someone is trying to bring the classic Super Mario 64 from the Nintendo 64 to the Game Boy Advance (GBA), and it looks incredibly impressive given the hardware constraints.

The Project and Its Progress

The modder, Joshua Barretto, explains that the GBA is significantly slower than the N64 and lacks native support for floating-point numbers, which makes his task even more challenging. However, he has managed to implement a basic physics and collision system along with a fully 3D camera, texture-mapping, and transparency support.

In a recent update, Barretto introduced Mario models into the game. You can now switch between characters such as Yoshi, Luigi, and Larry using pause and select on the GBA. The environments have also seen a significant upgrade with additional graphical details and new mechanics from the N64 original like swimming, sliding, enemies, and stars.


What do you think about this project? How do you think it will compare with Nintendo's official port on the DS?

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Bevy is a game engine written in Rust. It targets regular PCs, but thanks to it modularity, it's possible to port it to unusual platforms. These examples replaced the rendering with the one specific to GBA.

Post from @bushRAT in Discord:

Thanks to the ever growing support for no_std in Bevy, I'm now able to use Bevy on the GameBoy Advance! Using the current main branch (which will be included for 0.16!) you can use a crate like agb (and some boilerplate I'm hiding) to write GameBoy Advance games almost as easily as you would for any other Bevy platform. Systems, plugins, resources, queries, the gamepad input API, it all just works. See the attached ROM if you have a GameBoy Advance emulator handy, but I recommend the MGBA emulator as it can also show debug logs (yes, even all the logging just works)

Links to GBA files:

If you have a real GBA or an FPGA console, the author will appreciate if you try :)

Repository: https://github.com/bushrat011899/bevy_agb_test

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Early PlayStation adopters may have fond memories of the 3D platformer Jumping Flash. Now, modder Naka Teleeli has created a unique and intriguing fusion combining it with legendary FPS game Doom.

According to Teleeli's description, the mod is designed to 'mimic those games... in a Doom-like way,' using the GZDoom engine. All Jumping Flash enemies have been ported over, along with weapons. The modder has made changes such as updating the HUD, weapon loadout, character class to enable jumping and stomping, adding some aesthetic changes, and includes an end-of-level interrupt.

If you're intrigued by this mash-up of two iconic games from different genres, check the original article for a download link.


Are there any other classic games you would love to see merged in a similar way?

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