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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/jimmyodi841 on 2024-11-21 03:53:11+00:00.

Original Title: Finally, I did it!!! I finished the StarCraft campaign without using cheats; I wasn’t at ease until I cleared the entire map. It was really satisfying to watch the final cinematic after so many hard missions.

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The original was posted on /r/starcraft by /u/Dangerous_Display745 on 2024-11-21 02:08:41+00:00.

553
 
 
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The original was posted on /r/starcraft by /u/Roshango on 2024-11-21 00:02:58+00:00.

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The original was posted on /r/starcraft by /u/Infamous_Gur_9083 on 2024-11-20 23:26:21+00:00.

555
 
 
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The original was posted on /r/starcraft by /u/Roshango on 2024-11-20 17:56:06+00:00.

556
 
 
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The original was posted on /r/starcraft by /u/Roshango on 2024-11-20 17:37:01+00:00.

557
 
 
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The original was posted on /r/starcraft by /u/Roshango on 2024-11-20 17:35:58+00:00.

558
 
 
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The original was posted on /r/starcraft by /u/ShadowForged910 on 2024-11-20 12:22:20+00:00.

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The original was posted on /r/starcraft by /u/Sloppy_Donkey on 2024-11-20 06:01:36+00:00.


The quotes are taken from this 1.5 hour balance discussion involving multiple pros

None of these are direct quotations; I just wrote them quickly while listening verbatim.

Energy Overcharge vs. Shield Battery Overcharge

  • Geralt:

    • It’s very easy to die to early pushes with Energy Overcharge.
    • Overall, it feels much weaker than Shield Battery Overcharge.
    • The real impact isn’t fully visible yet because current maps are large, but smaller maps might make some proxy builds nearly impossible to defend.
  • Maxpax:

    • Against Terran (PvT), it’s probably worse for defending early pushes under 7 minutes.
    • Against Zerg (PvZ), it’s stronger than Shield Battery Overcharge because you can overcharge Oracles.

Ghosts Requiring +1 Supply

  • Geralt:

    • I don’t like it. I would rather see a change to EMP, perhaps making it function more like Psionic Storm.
  • Maxpax:

    • I don’t think this change will have a major impact in PvT. The Disruptor nerf is far more significant.
  • Spirit:

    • In TvZ, I’ll continue playing the same way as before with 15 ghosts. It won’t change much.

Does the Patch Achieve Its Goals?

  • Maxpax:

    • PvT is worse now than before, especially in the early game. It’s harder to defend early aggression.
    • You don't open with Oracles in PvT, and if you open with Sentries first, you delay Blink, meaning you can’t effectively use the Energy Overcharge.
    • The Disruptor nerf is massive. There’s no real replacement for it—Storm exists but is weaker and more fragile.
  • Geralt:

    • I agree with Maxpax. High Templar are extremely vulnerable to EMP, making them unreliable.

Final Thoughts: Do You Like the Patch?

  • Spirit:

    • This patch makes Protoss weaker in the early game, which is unnecessary. In tournaments, Protoss already struggles against Tank pushes. Why make it even harder? We rarely see late-game PvT anymore.
  • Geralt:

    • I dislike it. PvT games are going to be very short now.
    • In PvZ, it forces even more Oracle play and severely limits build variety. In PvT it’s already tough to survive with Shield Battery Overcharge; without it, it’ll be extremely easy to die.
  • Maxpax:

    • I’m not a fan of this patch. The Disruptor was nerfed because it was frustrating to play against, but they didn’t provide a viable replacement.
    • The Immortal nerf is puzzling. It was already underwhelming against Zerg—10 Immortals couldn’t trade well against 20 Lurkers before the patch
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The original was posted on /r/starcraft by /u/EcchiDeathRite on 2024-11-20 03:35:31+00:00.

561
 
 
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The original was posted on /r/starcraft by /u/Roshango on 2024-11-20 01:11:17+00:00.

562
 
 
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The original was posted on /r/starcraft by /u/Roshango on 2024-11-19 23:18:36+00:00.

563
 
 
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The original was posted on /r/starcraft by /u/SiarX on 2024-11-19 18:06:30+00:00.

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The original was posted on /r/starcraft by /u/Roshango on 2024-11-19 17:11:32+00:00.

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The original was posted on /r/starcraft by /u/Roshango on 2024-11-19 17:10:00+00:00.

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The original was posted on /r/starcraft by /u/Necessary-Fun8683 on 2024-11-19 08:06:04+00:00.


In patch 5.0.12 the size was reduced by 10%, imo now that it is buffed we should revert that change and make the mothership even cooler since abduct is no longer an issue

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The original was posted on /r/starcraft by /u/Uknown-Nerd6207 on 2024-11-19 00:06:28+00:00.


Was playing with a friend in a friendly PvP match and decided to see if just throwing Marines and Battleships would win

I won but my friend (playing Zerg) told me that Marine spam isn't really viable and that it would never work anywhere else

i am a decent Terran Player but i tend to forget about certain details pretty easily

My friend is a decent Zerg player who isn't so good with key short cuts

So is mass Marine usage actually a decent strategy or did i just get lucky? (most likely just Luck)

Thanks for reading and have a nice day

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The original was posted on /r/starcraft by /u/Nethitters on 2024-11-19 13:29:19+00:00.

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The original was posted on /r/starcraft by /u/george123890yang on 2024-11-19 02:08:20+00:00.


The zerg also knew where Korhal was as they fought there in BW.

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The original was posted on /r/starcraft by /u/Infamous_Gur_9083 on 2024-11-19 03:39:17+00:00.

571
 
 
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The original was posted on /r/starcraft by /u/Roshango on 2024-11-19 01:09:39+00:00.

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The original was posted on /r/starcraft by /u/Walderon on 2024-11-19 00:37:39+00:00.

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The original was posted on /r/starcraft by /u/subatomicslim on 2024-11-19 01:21:28+00:00.

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The original was posted on /r/starcraft by /u/Roshango on 2024-11-19 01:12:25+00:00.

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The original was posted on /r/starcraft by /u/Roshango on 2024-11-19 01:10:48+00:00.

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