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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/77constructionman77 on 2024-09-08 09:16:56+00:00.


You wake up to emergency sirens and missed phone calls.

On tv, the zerg have invaded and the UN have decided everyone between 15-45 are being drafted.

Through a very careful selection process, pro sc players are going to be giving you orders and micro-ing the shit out of you guys to defend the earth.

Who do you pick to serve under that would give you best survival odds?

Maru takes care of his marines with hot pick ups. But I've seen him doom drop several times. Clem takes good care of his vikings but if you get stuck as a hellion you're going to get 'traded out' for supply.

Follow up question, which unit type would be safest? BCs are strong but they get traded out almost every game. Siege tanks are safe until you see dark or serral bile them down. Liberators and Medivac??

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The original was posted on /r/starcraft by /u/MrWendal on 2024-09-08 07:10:30+00:00.

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The original was posted on /r/starcraft by /u/SiarX on 2024-09-08 00:29:34+00:00.

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The original was posted on /r/starcraft by /u/Delicious_Row_124 on 2024-09-07 17:40:05+00:00.

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The original was posted on /r/starcraft by /u/BloomisBloomis on 2024-09-07 00:15:03+00:00.


I live my life in the 3K - 3.2K MMR range, and aside from the occasional outlier, everybody I play is within 200 MMR of me. When I win (which of course, I do roughly 50% of the time), it never occurs to me to gloat about how much better I am, because the little voice inside my head just points out that no, I'm NOT way better than that guy. I'm very evenly matched. That's why the server put us together. So I'm not a smack talker.

But on a philosophical level, should anybody be a smack talker in the MMR-based match system? Aren't they all in the same boat as me? Whoever you just stomped, don't you have to figure that your skillset is basically just as flawed as theirs? Like maybe you hit them early, and they were bad at defending your 6 minute push. Sure, you could type "ez", but there's some reason that you aren't 1000 MMR ahead of them. Maybe their macro is just way better than yours. Maybe they can handle tier 3 units in a way that has always eluded you. Maybe it's something else entirely, but no matter what, it's SOMETHING. There's some facet of the game where they make you look as silly as you just made them look. Your MMR quantifies the total package of your quality as a player, and it's basically the same as that guy's. If he's shit at Starcraft, then so are you.

As far as I can tell, there's really only two reasons* that you can match with somebody who is actually much worse at the game than you. Either you just learned something new that you are putting into practice this week, or you're smurfing. Those are two scenarios in which you should not be running your mouth. Whether it's "omg you suck as bad as I did three days ago" or "actual competition hurts my feelings so bad that my tiny peen and I sandbagged our way down to your level", there's little to nothing for you to be proud of in this story.

The one that always makes me scratch my head is when they call you a noob. It's a truly brainless insult under the best of circumstances, because there's nothing wrong with being new to a game, but if your opponent is new to this game, and has yet to learn much or maybe anything about how to play properly, and they've got functionally the same MMR as you ... delete your account, bro.

Anyway, am I missing something here?

* SERRAL CAVEAT: If you're reading this, go ahead and talk shit. The server matched you with somebody way worse than you because that is all that exists.

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The original was posted on /r/starcraft by /u/MrIronGolem27 on 2024-09-07 16:31:43+00:00.

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The original was posted on /r/starcraft by /u/Outrageous-Laugh1363 on 2024-09-07 05:58:41+00:00.

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The original was posted on /r/starcraft by /u/username789426 on 2024-09-07 01:11:29+00:00.

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The original was posted on /r/starcraft by /u/Bossterran on 2024-09-06 22:50:18+00:00.

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The original was posted on /r/starcraft by /u/WoooaahDude on 2024-09-06 22:26:06+00:00.


People talk about performance issues in other games, but the fact that the engine handles god knows how much supply of units juiced up by custom buffs running around at mach 7, and not crash is amazing. Custom units, crazy animations etc all happening in one game and its fine. You have 200 supply armies just randomly change to become new armies and the engine shrugs it off.

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The original was posted on /r/starcraft by /u/Nihlathack on 2024-09-06 16:19:57+00:00.

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The original was posted on /r/starcraft by /u/DoritoDustin on 2024-09-06 16:27:48+00:00.

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The original was posted on /r/starcraft by /u/MrIronGolem27 on 2024-09-06 16:01:26+00:00.

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The original was posted on /r/starcraft by /u/N0DLER on 2024-09-06 15:56:07+00:00.


I've noticed that (some?) pro players tend to press a lot of keys even during early game when the game doesn't require anywhere near that many actions, basically doing unnessecary actions.

Are they executing some set sequence of actions (some mutually agreed technique) or are they just tapping keys back and forth based on feel, basically doing anything just to keep their fingers in a sort of constant movement?

Do all/vast majority of high level players do this technique of Always keeping their APM high or are there a significant amount of pros who just chill when the game doesn't actually require high APM?

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The original was posted on /r/starcraft by /u/OnlyPakiOnReddit on 2024-09-06 15:41:21+00:00.

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The original was posted on /r/starcraft by /u/doppy_slonkey on 2024-09-06 14:43:15+00:00.

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The original was posted on /r/starcraft by /u/svenkooouqr on 2024-09-06 11:46:30+00:00.


for me new update

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The original was posted on /r/starcraft by /u/Light_VIP on 2024-09-05 23:47:36+00:00.

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The original was posted on /r/starcraft by /u/TheRogueTemplar on 2024-09-06 03:18:15+00:00.

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The original was posted on /r/starcraft by /u/Hatefiend on 2024-09-06 01:00:46+00:00.

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The original was posted on /r/starcraft by /u/Remyyin2nd on 2024-09-05 18:38:41+00:00.

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The original was posted on /r/starcraft by /u/jinjin5000 on 2024-09-05 14:58:40+00:00.

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The original was posted on /r/starcraft by /u/DaddySoldier on 2024-09-05 17:40:54+00:00.


preamble

I played some RTS games in my past, sc1 and wc3, some sc2, but i was never really good at them, mostly played campaign, custom games.

At some point i got into blizzard content creators, started replaying blizz games, diablo 1, did some diablo 2 speedruns, watched wc3's grubby, uthermal and day9 for sc2, they tend to make "challenge" videos where they fight with joke or off-meta builds, so they make the game look accessible can win even with joke builds so it inspired me to try, plus...

starcraft 2 is beautiful

i find sc2 visual art and map design to be incredibly appealing. which is one reason that made me interested in the game from watching youtube videos. i dont think people talk about that much. You got all these colorful maps, and complicated pattern arabesques on the ground.

unranked

first, i had to get 10 win of the days in unranked, which took me some time.

i decided to focus on one race at first so it will be easier. picked terran because has my favorite unit designs and soul "you want a piece of me boy?", represents ingenuinety and hope of humanity.

thoughts on matchmaking

I initially placed pretty high (2500), but that was because being placed against silvers and leavers.

In MMR 2500, i get matched with people with master/diamond icons, people with 5k+ games (saw someone with 35k), or double my APM. I faced two players with 170+ apm that left as soon as i said gg.

I have to talk about the concept of (real) winrate. Which is the winrate when excluding people who insta-leave. Wins due to leavers do not psychologically feel like wins to me. My winrate may say 40% at the time, but (real) winrate is more like 20%. Eventually i got so frustrated and hopeless with the game i wanted to quit.

So i decided whenever i would see people with plat+ portraits, or doing some 170 apm micro that is obviously not a new player like me, i would simply leave, and queue next game.

At 2200 MMR i am finally enjoying myself. i am at 40-45%(real) winrate which is ideal space for me to keep learning the game.

build order

i did not want to learn a build order at first because i felt it might restrict my creativity. i like to go blind in video games. however i cant ignore the 12 years of knowledge gap i have to contend with.

another reason to learn a build order: when i get distracted, i tend to forget what im supposed to be building. having a memorized build order has helped.

i went with a standard reaper expand, with some racial changes, and some personal touches:

  • Here i want to talk about APM ECONOMY, which is a huge factor for me deciding my strategies. my avg APM is 70, so advice for high-APM users may not work well with me. I want to use low-APM strategies that will make my opponent use more APM than me.
  • 16th scv will scout and build bunker at their nat, the building finish time coincides with reaper arrival time. reaper can heal inside and can kill several units before salvaging. i feel many at my level struggle with this strat.
  • lift off 1 barracks to use as a ghetto scan, mildly distracting, and funny.
  • 3rd base onwards are fortresses.

Gold meta (<2200)

Rare are harass, split-push, spellcasters.

2400-2500 harass more common.

TvT is my best matchup. 50% of the time they go marine tanks, some vikings and medivacs, sometimes libs. The other 50% turtle 1-base BC rush.

TvZ i usually open 6 hellions harass which usually goes very well kill tons of workers. then they usually go:

60% mass roachs at 4-6min. very hard to deal with and force lift my expo cc

30% mass hydras with some lurkers mid-game

TvP my worst matchup.

90% of games are stalkers into a zealot-stalker-collosus composition vs my MMM+tanks. the zealots collosus just shreds my guys.

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The original was posted on /r/starcraft by /u/Careless-Goat-3130 on 2024-09-05 11:33:28+00:00.

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The original was posted on /r/starcraft by /u/Sigma_X-Ray on 2024-09-05 11:01:36+00:00.

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