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The original was posted on /r/starcraft by /u/TheRogueTemplar on 2024-08-20 05:39:22+00:00.

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The original was posted on /r/starcraft by /u/Endless_01 on 2024-08-20 02:20:08+00:00.

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The original was posted on /r/starcraft by /u/Stellewind on 2024-08-20 01:40:26+00:00.


Instead of beating the dead horse of GOAT player discussion for 100th time, let's discuss the greatest tournament runs of all time!

I think Clem's EWC 2024 is up there.

18-2 overall map score against the best players in the world. 3:0 Classic, 3:2 Reynor, 3:0 Serral, 4:0 herO, 5:0 Serral. Unbelievable!

For comparison, here are a few other notable dominant runs in the history:

Serral's 2024 IEM Katowice: 20-1 map score. 10:0 in group stage, then 3:0 Clem, 3:1 Dark, 4:0 Maru.

Serral's Masters of Colisseum 7: 21-4 map score. 6-3 in group stage, then 3:0 Solar, 3:0 Maru, 4:0 Reynor, 5:1 herO

Rogue's 2020 IEM Katowice: 19-5 map score: 9-2 in group stage, then 3:0 Dark, 3:2 Maru, 4:1 Zest

Zest's 2016 GSL S1: 19-3 map score. 8-1 in group stage, then 3:0 Taeja, 4:0 Dear, 4:2 TY

Nestea's 2011 GSL July invincible run: 14-0 map score.

Taeja's 2014 Dreamhack Summer invincible run: 13-0 map score.

Shoutout to two not dominant but pretty dramatic run:

Reynor's 2021 IEM Katowice: pushed to brink of elimination 7 times, came back to win all 7 games to eventually take the tournament.

Oliveira's 2023 IEM Katowice: the biggest miracle run in history, 0.37% chance of winning by prediction, somehow went through the highest Aligulac rating Zerg(Reynor), Protoss(herO) and Terran (Maru) at the time to win it all .

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The original was posted on /r/starcraft by /u/secoNd_shoT on 2024-08-19 23:48:01+00:00.

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The original was posted on /r/starcraft by /u/rebatopepin on 2024-08-19 23:16:40+00:00.

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The original was posted on /r/starcraft by /u/ejozl on 2024-08-19 21:48:14+00:00.

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The original was posted on /r/starcraft by /u/FBIHasEnteredTheChat on 2024-08-19 21:31:27+00:00.

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The original was posted on /r/starcraft by /u/PM_ME_FOR_FREE_LOVE on 2024-08-19 19:37:33+00:00.


I've recently returned to this incredible game after being let down by the release of Stormgate. There truly is no game like Starcraft, and I want to express my deep gratitude to this dedicated community and thank everyone who has put in so much work — the professional players, casters, observers, hosts, translators, sponsors, content creators, and all the volunteers.

I was intensely involved in the scene from 2011 until I burned out around 2016. During those years, Starcraft was more than just a game to me—it was a vital part of my life. It helped me through some tough times, and without it, I don’t know where I’d be today. I even met my best friend through this game.

This weekend, I was fortunate enough to catch the EWC, and seeing so many of the old players and personalities was a real throwback. The nostalgia hit me hard, bringing me to tears more than once. As the finals ended, I was filled with both joy and sadness. Joy from the memories and pride in the community, but sadness because of what has happened to this great game. The scene feels so small now, almost nonexistent, and I can’t shake the feeling that this could be one of the last big tournaments for Starcraft 2. Many of the players, tournaments, and organizations that I have fond memories of are gone. Seeing personalities like Rotterdam, Kaelaris, Artosis, and Tasteless after all these years, now 10 years older, made me feel old, sad, and empty inside. An empty crowd at the event only amplified these feelings. I sincerely hope something positive happens to keep this scene alive because it deserves it. Starcraft is the mother of esports.

But this post isn’t just about the sadness. I also want to show my gratitude to everyone reading this and voice my support for this game. I know this post won’t change anything, but it’s the least I can do. If it inspires just one person to do something—whether it’s playing a game, commenting, or creating content—it will have been worth it. We, as a community, can do more than we think. The incredibly high viewership for EWC gives me hope for the future.

Yes, the community can be toxic and negative at times, but that’s often the nature of passionate fans who deeply care about their game. We should channel that passion into something greater and remember what we can each do to support the game we love. We all have a responsibility, and it’s time we hold ourselves accountable. Write GLHF, GG, give positive feedback, keep the chat helpful, and engage constructively in community discussions. One person alone can’t make a difference, but thousands of us together might.

I, for one, will be tuning in to all future minors, majors, and premiers. I will keep discussions constructive and reach out to others in the community whenever my feedback, knowledge, or positivity can be of use—whether on the ladder, here on Reddit, or in Twitch chat. Any discussion on how we can, as a community, do the greater good for this game is welcome! The current state might seem dark at times, but there’s no reason to give up.

Starcraft has always been about more than just the game to me; it’s about the connections, memories, and shared love for a truly great game. Here’s to hoping we, as a community, continue to rally around the game we all love and that Starcraft will continue to live for years to come.

See you all on the ladder again!

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The original was posted on /r/starcraft by /u/testincog on 2024-08-19 18:52:16+00:00.

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The original was posted on /r/starcraft by /u/spoon100 on 2024-08-19 18:24:01+00:00.


I feel like there’s a lot of negativity regarding the state of the game, and rightly so at times. However I have to say: I feel tremendously grateful to be able to play this game and share it with others who cherish it.

I played for a couple of years starting in 2012 and then took a long break. A few months ago, I picked it back up and watched the GSL. I immediately felt entranced again and it reminded me that this game is art.

Now we’ve just witnessed a legendary world championship of peak SC2 skill casted by Tastosis. The community is still active, strategies are still evolving, queue times are low, and players are still deeply passionate about a game that is now over 14 years old. I think sometimes we forget how lucky we are that the lights are still on.

I’m stoked to watch videos analyzing games, and to download replays and learn a thing or two myself. What an infinitely rewarding game. This game and its community represent a historic level of heart and soul to me, and I can’t wait to continue experiencing it with y’all.

See you on the ladder :)

Spoon

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The original was posted on /r/starcraft by /u/imDataSC2 on 2024-08-19 17:53:45+00:00.

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The original was posted on /r/starcraft by /u/PsychologySecure5903 on 2024-08-19 15:21:27+00:00.


It was a great World Cup. Yes, the final matches was one-sided (I also enjoyed them). Still it was a great cup. Especially First 2 days had great matches. On the other hand, no one knows yet what will happen to the scene in 2025. If ESL wants SC2 to continue with strong viewer base, I think two issues are very important for the future of SC2. First, GSL should be supported and continued. I know it will not happen but we need a cooperation between GSL and ESL. Second, in case GSL dies, we need new players, and it could only be happen with better distribution of the price pool.

GSL: There is a strong connection between the Korean scene and the international competition. It is a fact that Korean scene is a bare shadow of what it used to be. However, If the Korean scene fully dies, (unfortunately that could happen this year if there will be no GSL), international scene will also die very quickly. Today, there are 4 -S class- very strong international players: Clem, Serral, Reynor and Olivera (I am not counting Maxpax as he is not joining to offline events). Clem and Serral are the best now. However, though there are good A-Class players such as Showtime, Heromarine, etc the majority of the international scene is B-Class. Korea have Maru, Hero, Dark (already retiring), Byun, Cure, Solar as strong S-Class players. Bunny, Gumiho, Classic, Shin, DRG are strong A Class players. Rouge and Trap returned from military, they might reach to their old glories such as Hero. With the GSL gone, I think only Maru and Hero might choose to stay. Even this two and others stay, they will have much less practice/competition at home, and they will not be eager to practice/invest too much in the game. In such a case, who will top international players compete? With current international scene, if the Korean scene dies, all SC2 competition will die. Thus, we need GSL as viewers.

Fair Price Distribution: In the mean time, continuation of GSL also will not be enough. Current system of huge difference of money received between the first place and other plays should be decreased. I think one of the success of the GSL in the early days was distributing price money in a much better way. At the world cup, top player received 450k and 12-18th 15k, 8th 20k, 6th 30k. This is not a promising price pool for the players. In GSL, even if you were 32., you were receiving 2.7k and the first place was 35k. If the World Cup continues, ESL should really consider increasing the price for the other placements. If GSL and Korean scene fully dies, at least a fair (I think it is more fair to distribute the price like GSL did) price distribution might allow new international S-Class players.

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The original was posted on /r/starcraft by /u/Front_Dog_9720 on 2024-08-19 14:28:39+00:00.

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The original was posted on /r/starcraft by /u/Dangerous_Display745 on 2024-08-19 12:20:22+00:00.

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The original was posted on /r/starcraft by /u/cricketmad14 on 2024-08-19 12:04:33+00:00.

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The original was posted on /r/starcraft by /u/Admirable_Volume_156 on 2024-08-19 08:27:38+00:00.

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The original was posted on /r/starcraft by /u/greendino71 on 2024-08-19 02:45:55+00:00.

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The original was posted on /r/starcraft by /u/bluttingslorward on 2024-08-19 02:10:03+00:00.

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The original was posted on /r/starcraft by /u/Liberator009 on 2024-08-19 01:48:23+00:00.

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The original was posted on /r/starcraft by /u/MockHamill on 2024-08-19 08:13:57+00:00.


Even though I have switched to AOE4 after playing SC2 for 10 years, nothing beats SC2 as a viewing experience. It is fast, brutal and exciting. I had hoped for a closer final but it was still awesome to watch.

Given that Stormgate seems like a complete failure I do not think any RTS will replace SC2 as the most popular RTS for a long time. Maybe if SC3 comes out.

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The original was posted on /r/starcraft by /u/chillatnite on 2024-08-19 02:27:51+00:00.

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The original was posted on /r/starcraft by /u/Front_Dog_9720 on 2024-08-18 17:44:43+00:00.

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The original was posted on /r/starcraft by /u/Joko515 on 2024-08-18 23:50:40+00:00.


Just imagine that guy saying all the inappropriate shit he used to at this event:

"Oh boy, that looks like we're gonna have a a long day of games coming up today, so many best of 5s. I guess we're gonna be burning the midnight oil on this one, but well, given our location, we shouldn't be running out of that any time soon, amirite?"

Followed by Rotti and everyone else trying to hide their akward and inappropriate laughter, mixed with embarassment, as he once again says the things everybody is thinking but nobody dares to say. ESports has become so tame nowadays, sigh...

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The original was posted on /r/starcraft by /u/Tortellion on 2024-08-18 20:16:31+00:00.

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The original was posted on /r/starcraft by /u/carpe228 on 2024-08-18 19:12:22+00:00.

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