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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/ZZZeroPL on 2024-06-17 01:16:45+00:00.


BSL Season 19 and 20

My dear community of StarCraft lovers, thank you for loving this game so much and being with us for the last 18 seasons.

Let me remind you how we get here:

We had BSL18 thanks to the support of Mr. Rus_Brain, CRVT, and all the other supporters

I know the times are hard, that's why I'm even more grateful for the support from those gentlemen.

I’m proud to announce that we have been supported by the legends themselves. Mr. Victor Goossens aka “Liquid`Nazgul”, along with his TeamLiquid co-CEO Steve aka “LiQuiD112”, supported BSL with a huge donation of $6000. It’s worth noticing that they donated it from their personal pockets.

Get to know our sponsors:

Legend NO: 1 - Victor “Nazgul” Goossens

Most of you know him as the creator of the most known and valuable Esports team and Co-CEO of TeamLiquid. But all the StarCraft fans know him as a StarCraft legend - he was one of the first ones and the only ones outside Korea who joined the Korean StarCraft Pro team - AMD (along with Elky, Grrrr, Gundam, Jinnam and Jinsu). He founded TL.Net in May 2001.

Check out an article about Nazgul by TeamLiquid here

Interesting quote”“ I still remember when replays came out,” he recounts.You have no VOD, you have no stream, you have no replays. The only way you could ever see another person play StarCraft was literally join their game as an observer and watch. It was the only way! Then replays came out and it was mind blowing.

Most of us remember that as well, replays were level 2 of possibility to learn something from other players. Now we are at level 3 with first person view streams - that's the era of foreigner in ASL. Let's make it happen!

Legend NO: 2 Steven “LiQuiD112” Arhancet

Most of you know him as the Co-CEO of TeamLiquid, but he was co-partner in crime with Nazgul to create Team Liquid Legacy as we know it today. He’s a founder of Team Curse, which merged with TeamLiquid in January 2015, his teams in LoL, Street Fighter and Super Smash Bros joined the TeamLiquid roster.

Interesting podcast with Steve, it’s worth checking out at least the “background” part of the this interview.

Here is a full interview with Steve click

Liquid`Nazgul on supporting BSL:

Brood War is an incredibly special and important game to me. It led to the creation of Team Liquid in its original form, and let me travel to Korea and be a part of its early Esports scene. It's amazing to see that over twenty years since I played professionally, Brood War is still going strong because of the passionate community.

Even though Korea has long been the center of the BW scene, I believe it's valuable for players from all over the world to have meaningful competitive experiences. Foreigner competitions were a big opportunity for players like me, and it's why TL worked to host the TSL and TLS series of tournaments. That's why I'm personally putting my support behind the BSL so the top players in the foreign scene continue to have a place to test their skills, and have a goal to strive for.

Steve is also an old school gamer who enjoyed Brood War in its heyday, even if he wasn't as involved in Esports back then. He wants to show his personal support for BW now, both as a fan of the game and because he knows how important it is to me and to Team Liquid. We want to honor TL's history and keep building its legacy in doing so.

Good luck to all the competitors, and we hope these upcoming seasons of the BSL are the best yet.

It warms my heart that after all these years, such Legends care about the well being of StarCraft outside Korea. I don’t think there could have been a bigger form of appreciation than having the support of such great business men, as well as kick-ass gamers, it’s a huge motivation to continue my work on this wonderful game. The dream continues for two more seasons! Fasten your seat belts guys and keep practicing!

BSL Season 19 - Start time ~ September

BSL Season 20 - Start time ~ January

I also would like to show my appreciation towards all TeamLiquid and TL.Net crew - everyone is very helpful there and share the same goal, of keeping the roots of Esports alive. Special thanks to Mr. Waxangel for all his help!

BSL is alive only thanks to the support from the community. Feel free to join the BSL Patreon if you like our efforts to keep the scene active. You can check all the Patreons HERE <3

Are we happy ?!

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/zombiesc on 2024-06-16 18:21:37+00:00.


Playoff day is live! twitch.tv/zombiegrub

PLAYOFFFFFFFSS we got

Epic vs Cham BO7

Trigger vs Astrea BO7

Grand Finals BO9 with map 1 as Fruitland thanks to the Matcherino funding!

Also - blunder photos, ice bucket, pie-ing feardragon, mafia, etc etc

Support the tournament and help us make Safe House 2! - matcherino.com/t/safehouse

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The original was posted on /r/starcraft by /u/PrinceofPeachtree on 2024-06-16 18:34:26+00:00.


I’ve been getting lots of kind (salty, whiny, childlike) messages from my Protoss opponents in TvP complaining when I go five rax, starport factory, pull the bois, and go all in on 2 base. So I wanted to clear a few things up for why I decided to 2 base all in:

  1. you took a third base before you built tech or a second gateway.

  2. you thought I wanted to play a macro game against your double forge, double robo, robo bay setup

  3. you were way too fucking cute with your warp prism. Especially all of you animals who think putting an immortal in the prism and flying into my base is such a cool guy move

  4. you have multiple cannons in your mineral lines pre six minutes into the game. Sick cannons bro, bet you’re gonna miss having gateways when the bois show up.

I’m one of the few honorable Terrans who consistently takes a third base and tries to play macro games against your ridiculous arsenal of invisible men and war crimes (disrupters). But if you aren’t going to play an honest game, I’m not going to lose some long macro game where you get to start 3 steps ahead in tech or infrastructure or economy.

I hope this clears things up.

With love,

Me and the bois charging into your natural

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The original was posted on /r/starcraft by /u/mixedfeelingz on 2024-06-16 15:18:40+00:00.


Hey everyone,

I've been a long-time player of various competitive PC games, ranging from MOBAs like League of Legends to FPS games like Counter-Strike. I've been playing Starcraft for a long time but not consistently, and I've noticed that I get WAY more mad and toxic when I lose a game of Starcraft compared to any other game I play. Like I'm always close to punching through my monitor..

While a bit disturbing I also find it very interesting that a loss in SC2 triggers me so much.

Can anyone relate or has a good explanation?

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The original was posted on /r/starcraft by /u/lily1_magical on 2024-06-16 12:20:14+00:00.

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The original was posted on /r/starcraft by /u/sunyatasattva on 2024-06-16 10:07:26+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/beansnchicken on 2024-06-15 11:52:37+00:00.


I know, the game is 14 years old and nobody takes 2v2 games seriously anyway. But is there a reason why zerg gameplay needs to be so different in 2v2?

In team games I just make 1 queen for each hatchery as an inject machine, it's completely different from the several queens a zerg player will make in 1v1. They're great for early defense, a rare unit that shoots up, and are decently tanky.

But in team games they're trash because if your teammate gets attacked, the queens are too slow off of creep to go and help. And if you spread creep, your teammate can't build on it. Even just spreading creep on the map can accidentally block a teammate from building an expanding.

It's still good to spread creep across the map but since queens lack so much of their 1v1 usefulness I don't think it's worth the cost just to spread creep and only defend your own half of the base.

Co-op mode already has this, your ally can build on your creep. Why not 2v2? Is there a good reason for it? Another option would be to give queens on-creep speed in both players starting areas of the map but that's kind of a clunky solution.

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The original was posted on /r/starcraft by /u/relaaax on 2024-06-16 03:26:05+00:00.


Or how do they make money/what is their product? I know they sponsor Serral and Reynor but I went on the website basilisk.gg and couldn’t figure it out. Anyone know?

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The original was posted on /r/starcraft by /u/mettasoma on 2024-06-15 23:20:58+00:00.


For about as long as I've been watching Starcraft, or at least since SC2, I've noticed Starcraft casters often saying "committal" instead of "commitment", i.e. "that was a huge committal of zerglings and it didn't do enough damage to justify the cost". It always seemed most common with DeMusliM but I think I remember nearly every sc2 caster saying it here and there. Just today I was watching a video on ArtosisCasts and Artosis was saying it.

As far as I know committal means something very specific and the way it's used isn't at all correct. Am I nuts? Am I the only one who has noticed this?

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/TheGoatPuncher on 2024-06-13 09:07:08+00:00.


Welcome to 2024 Global StarCraft II League Season 2: Code S! The tournament continues today with Group Stage 2, group A.

Live updated scoreboards on Liquipedia and I will also do my best to keep up the ones in this post throughout the broadcast, as my other obligations permit.

Broadcast time

Today

09:30 UTC - Countdown to broadcast

Supporting GSL

GSL Official Patreon

Live audience ticket purchase

Commentary and updates:

Stream(s)

VODs

VODs will be available in the following places:

All Group Stage 2 matches are best of 3 (first to win 2 maps wins the match)

Group Stage 2, Group A Scoreboard

| Match | Team | Player | Score | Player | Team | Aligulac prediction | |


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| | 1 | Team Vitality | Maru | 2-0 | soO | Weibo Gaming | 2-0 | | 2 | Team Liquid | Cure | 2-1 | ByuN | Shopify Rebellion | 2-1 | | 3 (Winner's match) | Team Vitality | Maru | 0-2 | Cure | Team Liquid | 2-1 | | 4 (Loser's Match) | Weibo Gaming | soO | 2-1 | ByuN | Shopify Rebellion | 1-2 | | 5 (Elimination match) | Team Vitality | Maru | 2-1 | soO | Weibo Gaming | 2-0 |

If you've read this far, do also check out the event calendar on There's plenty of Starcraft going on before and after this event!

Enjoy the games!

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/TheProgramer64 on 2024-06-15 20:36:58+00:00.


StarCraft 64 had several scenarios and missions that were exclusive to the cartridge.

I have recreated them using the editor that came with StarCraft Remastered.

  • Boot Camp & Officer Training: were the tutorial missions.
  • Guardians: is a 1v1 melee map where each player starts with a base.
  • Rage: is a 2-player minigame where you command an Ultralisk or Archon and try to get the most points by killing enemy bases. I made it work for 1-player as well.
  • Zerg Troopers: is a 2-player holdout scenario where you defend a base. I've included a 1-player variant as well.

Also included is Resurrection IV which was already recreated by Zero and Drak Clawfang, then improved by Fruitdispensor, then made single-player by Fruitdispenser and Nral added AI voice acting to.

StarCraft 64 also has three exclusive melee maps which I've included remakes of:

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/onehunna on 2024-06-15 18:31:07+00:00.

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The original was posted on /r/starcraft by /u/TheRogueTemplar on 2024-06-15 17:56:07+00:00.

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The original was posted on /r/starcraft by /u/heavenstarcraft on 2024-06-15 16:59:31+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/Historical-Bank7590 on 2024-06-15 13:58:54+00:00.


I've been watching SC Evo streams and showmatches and I've noticed they often use remakes of SC1 maps like Fighting Spirit done with classic WoL tilesets, or even just straight up use WoL maps like Daybreak.

It made me realize how much more I prefer this look. Don't get me wrong, the newer era maps are pretty and have lots of details, but there's something to the old look I find really appealing. I just prefer the atmosphere of maps like Metalopolis, Taldarim Altar, WoL campaign maps etc. Compared to current ladder maps or LotV campaign. Maybe I just don't like the everpresent glossy shiny protoss-like structures that are everywhere on the new maps.

It's not even nostalgia as again, I didn't play or watch until way after LotV. But the SC Evo maps confirmed that there's just something to the old atmosphere that feels much more at home.

Obviously very subjective, and no doubt that the new style has lots going for it and it can't be easy to make at all. Just saying that I wouldn't mind if we had some sort of quick throwback period with maps made in the "old" style. Talking only looks here, not gameplay.

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The original was posted on /r/starcraft by /u/HmmmmPolice on 2024-06-15 08:17:22+00:00.


So years ago I peaked at tier 1 platinum and I'm getting back into the game and want to get rid of any bad habits while I'm learning fresh essentially. I always disabled edge screen movement disabled and used the center mouse button with high sensitivity to move the screen (you can set the center button movement to be much higher than default). I felt like it gave me a faster and more accurate way to move the screen than moving the mouse to the edge but I've never seen any streamers or progamers doing this. Do any of you higher level players do this or think it would be a problem habit?

Edit: Starcraft 2 not 1

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/heavenstarcraft on 2024-06-15 16:52:52+00:00.

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The original was posted on /r/starcraft by /u/meur1 on 2024-06-15 16:40:16+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/heavenstarcraft on 2024-06-15 13:32:09+00:00.


Showcasing some of NA's best talent - Tune in at twitch.tv/zombiegrub

More info on lineup

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The original was posted on /r/starcraft by /u/SharkyIzrod on 2024-06-15 08:51:14+00:00.

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The original was posted on /r/starcraft by /u/CommamderReilly on 2024-06-15 02:51:03+00:00.

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The original was posted on /r/starcraft by /u/Swimming_Fennel6752 on 2024-06-14 22:04:58+00:00.

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The original was posted on /r/starcraft by /u/LaughNgamez on 2024-06-14 20:49:53+00:00.

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The original was posted on /r/starcraft by /u/cafesoftie on 2024-06-14 15:50:23+00:00.


I just wanted to mention this to anyone who lives in east asia, or traveling nearby.

Hearing the crowd and excited Korean casters, while Tasteless and State are in your ears is incredible! Also, it's neat to share the excitement with so many ppl who i otherwise wouldn't be able to communicate with 🩷 (because I can't speak Korean.)

I was traveling to another place in Asia (from Canada) and decided to stop by Korea, just for GSL (especially because it was the same price to split up the plane tickets, and also this meant I had a less intensely long air travel, by splitting up my trip)

Korea has been nice (especially the carless pedestrian areas), but GSL was definitely the highlight for me!

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The original was posted on /r/starcraft by /u/runthejules24 on 2024-06-14 15:29:56+00:00.

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